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I don't play Survival and I don't take companions, even for thier perks.
And I sure as heck wouldn't take them in Survival.
If the companion controls /AI/pathfinding worked better..maybe. As is it is too clunky and slow.
Come up and watch in horror as your companion blunders into that Supermutant Patrol you were just sneaking past. See as your doom approachs on the blinking green arm of oblivion.
In the early stages they did save my ass when my sneak/carry was low by being a distraction/pack mule.
I don't think followers have ever been that great in fallout until you have them geared up and by that time you're OP yourself.
Honestly, I love survival mode with the exception of companions and, the worst part for me, saving
Btw never had them jump from a great height except for Dogmeat. Strong was the only companion that for some reason lost all his health then returned to the tower whenever you try to exit or enter a building.
I got "Everyone's best friend" which allows you to have Dogmeat and a companion at the same time.(A feature that was going to be in the game. There is a few dialogues in the game like "but what about the mutt and his/her companion? etc.)
Then the Fast travel in survival & quick save in survival mods.
also the falling thing was half my fault, I was skirting around one of those giant craters where the bombs fell, something gulch, or something, I forget, there is a deathclaw at the bottom and a little cave.