Fallout 4

Fallout 4

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Null Jun 29, 2016 @ 5:45pm
Professor Goodfeels
What do you think is the best I can do with him?:

1 - Leaving him just disappear when I leave the place... (MAYBE waiting for a fix from Bethesda)

2 - Or just sending him to maintenance (I've noticed he remains in Hesters Consumer Robotics forever if you send him there)


I don't want to use mods.
Thanks in advance.
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Showing 1-9 of 9 comments
Panda-Bishop Jun 29, 2016 @ 6:22pm 
Put him out of his misery, he's been going "grooovy" for 200 years, nothing deserves that kind of fate.
someone Jun 29, 2016 @ 6:26pm 
Why don't you want to use mods?
ogreballerina Jun 29, 2016 @ 6:30pm 
Can't you program him to defend the settlement...with the slight chance he goes bonkers ?
CaptainSarcastic Jun 29, 2016 @ 6:35pm 
According to the Wiki he is prone to despawning when you leave Sunshine Tidings. I'd forgotten about him, since he despawned from my game the first time I left the settlement. I might try using the console to enable him again and see if he sticks around.

Originally posted by Frank West:
Why don't you want to use mods?
Personally, I don't want to use mods because I want my game to be as stable and predictable as possible. Can't speak for the OP, though.
Last edited by CaptainSarcastic; Jun 29, 2016 @ 6:37pm
Shellbie Jun 29, 2016 @ 6:39pm 
Another shenanigans from the Railroad.
Incunabulum Jun 29, 2016 @ 6:40pm 
http://www.nexusmods.com/fallout4/mods/11500/?

Then use FO4SE and the achivements patch so you can still get yer filthy cheevos peasant!

Otherwise you can player.placeatme to bring him back from wherever he goes when you're in the area - same thing can be done with the guy who buys tools in Vault 81 as he also leaves to a seperate cell when you're not around and won't come back (assuming this hasn't already been patched).

craigsters Jun 29, 2016 @ 6:45pm 
Originally posted by Incunabulum:
http://www.nexusmods.com/fallout4/mods/11500/?

Then use FO4SE and the achivements patch so you can still get yer filthy cheevos peasant!

Otherwise you can player.placeatme to bring him back from wherever he goes when you're in the area - same thing can be done with the guy who buys tools in Vault 81 as he also leaves to a seperate cell when you're not around and won't come back (assuming this hasn't already been patched).


you forgot that mod authors sticky notes on wondering Professor


For making him commandable on a settlement and stopping him from wandering away

- travel to a settlement you own other than Sunshine Tidings co-op, for example Starlight Drive In
- enter console, select Goodfeels by entering prid d5221
- move Goodfeels to your position by entering moveto player
- exit the console, enter workshop mode, highlight Goodfeels and use the Move command to attach him to the settlement properly
- after that he can be commandable to do tasks, he can also be moved to other settlements

Description page updated.
Incunabulum Jun 29, 2016 @ 6:48pm 
Originally posted by craigsters:
Originally posted by Incunabulum:
http://www.nexusmods.com/fallout4/mods/11500/?

Then use FO4SE and the achivements patch so you can still get yer filthy cheevos peasant!

Otherwise you can player.placeatme to bring him back from wherever he goes when you're in the area - same thing can be done with the guy who buys tools in Vault 81 as he also leaves to a seperate cell when you're not around and won't come back (assuming this hasn't already been patched).


you forgot that mod authors sticky notes on wondering Professor


For making him commandable on a settlement and stopping him from wandering away

- travel to a settlement you own other than Sunshine Tidings co-op, for example Starlight Drive In
- enter console, select Goodfeels by entering prid d5221
- move Goodfeels to your position by entering moveto player
- exit the console, enter workshop mode, highlight Goodfeels and use the Move command to attach him to the settlement properly
- after that he can be commandable to do tasks, he can also be moved to other settlements

Description page updated.


I didn't *forget* anything. I included a link to a mod - that's all I ever intended to do.
Null Jun 29, 2016 @ 9:24pm 
I said I don't want to use mods, even the console (anyways I can't use it cause I'm playing in Survival (I know there's a mod to re-enable it)).

I think the best I can do is leaving him disappear, as I said :(

Thank you.
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Date Posted: Jun 29, 2016 @ 5:45pm
Posts: 9