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回報翻譯問題
1. The inclusion of Karma pushes a game *further* from an RPG. Karma is crap and the antithesis of good roleplaying.
2. There's only two that I know of - they remove the minigames and tie your ability to open locks and hack to your *character's* skill in doing so.
3. Beyond that, there's no fix for this stuff short of rebuilding all the quests and dialogue trees. Ain't nobody got time for that. *Maybe* we'll see something for community made quests but not the vanilla game. And likely not that as the target audience is not exactly known for the patience required for *reading text* instead of ignoring what someone *says*.
I was always amazed at the effort that "SomeGuy" (yes, that was his creator name) had put into all five of his mods to make them work as a total package... or separate standalone entities. RPG storytelling at its best.
The mods are fairly short but it adds proper content.
The you want Fusion City Rising. It's not uber lore friendly (never seen a dance club in Fallout before) but there are some good quests. The Sword of Atom is a pretty decent plotline. It's still pretty enjoyable.
Then you want Outcasts and Remnants. I'm about to play it myself. It relies on some resources from Fusion City to work. So far it looks decent.
Really there needs to be a huge mod that overhauls the while game. "Radiant" quests are the biggest insult of this half @rsed trainwreck.
immersive gameplay overhaul
this does nothing about karma, but it fixes many small, and large things like damage sponge, components needed for turrets, etc. too many things to mention here but for me it makes roleplaying much, much better.
http://www.nexusmods.com/fallout4/mods/8704/?
Tales from the commonwealth
this is a quest/more interesting npcs mod. it adds many small locations,thought out quests and characters that greatly enhance the overall world. there is also a radio station, everything in this mod are extremely high quality, if you haven't been through the game extensively, you will not be able to tell the difference between the vanilla quests and npcs, they're actually much better in my opinion
Where you can get Dont Call Me Settler mod? Mod dev put it under hide status on Nexus... I mean english version