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All of your limbs have their own seperate health bars that aren't related to your main health bar. When those limbs lose all their health (due to being shot or you taking damage by falling or something), they become crippled, causing debuffs. Broken limbs can be repaired using stimpacks or by visiting a doctor and getting healed. Also, unless you're on survival mode, they will also heal over time.
So yeah, stop getting shot or jumping off cliffs and you should be fine.
Well yea, that's the whole basis of my post. Best part is I can just keep shooting as you don't actually need to be accurate at all with this gun, in fact broken limbs helps lining up the drunk shot.
Hey I'm sure that's more than the 100ft that what's her face broke her legs in power armour in. What's up with that? Hell, I can jump off mass fusion and load/land in good neighbour. lol.
you're walking in a sort of pneumatic exoskeleton frame anyway, see Proctor Ingram, she can walk in it being disabled (no legs)
Terminal velocity. If Power armor can keep you alive at Terminal Velocity, it doesn't matter how high you are. Falling Power Armor seems to reach its terminal velocity at like 25 feet, lol. Once the inertia is overcome by the acceleration.
Remember, it's not the pavement that kills you, it's the stop. The pavement just facilitates this stop in amost profound way. If you were to go from Terminal velocity to 0 while still in the air, you'd desintegrate just the same as if you had hit concrete.
Now, whether or not the cushioning and shock absorbtion is significant enough for that... that's another story.
Try the tower in the middle of Boston where you find Strong. I remember someone saying that the fall from there can kill you whilst in Power Armour - In mid-air if I remember rightly.