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If not, the Explosive legendary effect is still good but the Wounding effect is better.
I say you can never really fail with the Wounding effect but the Explosive effect is great as long as you take some precautions.
Where as wounding will never have that effect
'full effectiveness requires perception 5 and 4 perk points in demolition expert.' It's in the post.
I saw that but it got a bit of TL;DR but either way my advice still stands. Explosive is great but you cannot fail with Wounding.
It can also kill yourself especially in Survival.
I guess I'll edit in a - skip to the end - note
After you get deeper pockets and strong back weight isnt a factor to me anymore, and usually by the time you get these weapons if you build like me you are able to have both.
Yes, I have tested this extensively.
A point blank headshot with explosive shotgun does 1492.125 damage (vs target with 0 armor) with all perks maxed (rifleman, guns&ammo, bloody mess, demolitions)
A miss with an explosive shotgun can do 991.875 damage...
Nothing increases bleeding damage.
If you are using VATS extensively, use reflex sights to reduce AP costs.
It would be off if I didn't add that part in there but the question I'm asking is which legendary effect is better.. the weapon only matters because of explosive being limited to ballistic guns
Yes, and the effect damage of explosive on an advanced combat shotgun is 991.875 per shot when maxed out...
Bleeding is only 200/shot on advanced combat shotgun, 125/shot on scatter laser.
...and you actually have to hit your target (instead of hitting within 100/200units (full damage/partial damage)).
Also it looks like you are using a silencer on combat shotgun... if it has explosive mod don't do that - 41 range is garbage. (can't even do full damage across a medium sized room)