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I tried to disable all my mods but it did not help.
And the mods I use should not have anything to do with the problem, it worked on a previous game with the same mods I use. After I started a new game I suddenly just had this bug.
I really hope they fix this as soon as possible.
That robot that got renamed Automatron is stuck like that for the time being, and if you take any other robots with you during this time the same thing will happen to them and they will be stuck that way. However, if you finish Dangerous Minds, it's safe to start taking/renaming other robots again without their names being overridden. Nothing can fix the ones that have already had their names changed, though.
Presumably it's related to the fact that in that quest arc, companions ask you who you want to bring, and if you have a robot with you the dialogue option for them is "Automatron", and the name gets overridden.
I used the mod "rename anything" which can be found here: https://www.nexusmods.com/fallout4/mods/22105?tab=description
after installing simply click the bot with a blank name while in the console and run "setname test", then the bot should be renamed to test and appear in the workbench!