安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
All factions but the institute survive but the final fight is much harder (because your allies die in 1-2 hits, no joke). You continue and play afterwards with the railroad and bortherhood still about.
IMHO, its a really terrible ending becausre you also need to outrightly say "no" to father as soon as he says "join us", otehrwise it won't activate.
Which means you miss out on the institute quests and X6-88
Its basically like doing the hoover dam fight in NV but passing up on all the faction help you can get.
It cuts the game time down drasically but allows you to preserve most of the characters
I think most people miss it because those most likely to start murdering Institute folk are those most likely to be uninterested in a peace option. But just go knock off Ayo right after finishing Institutionalized (meet all the directors), escape the angry hordes, and then finish with the Minutemen.
I believe that PAM, one of the quest-givers over in the Railroad HQ, will still want you to start a quest to destroy the Brotherhood even after the main quest has ended - but you can avoid that by just not talking to her anymore. I've also seen some reports that certain faction NPCs, such as Maxson, will no longer talk to you once you've finished the game in that way.
It's definitely a little fiddly, though. Hard to say if the developers actually intended for there to be an ending where three of the four factions survive.
PS: Ad Victoriam.
Spoils of War is the one you wanna go for, otherwise you're gonna have the BoS on you. Doing this will cause you to fail the Railroad questline due to you having to be an agent undercover but then Desdemona will prompt you to use the Minutemen as a solution.
After which its pretty much doing Minutemen quests until you are strong enough to get the Defend the Castle quest and then you can proceed as per normal.
The Railroad does get a bit confused with this conclusion though, I had PAM give me quests to destroy "remnant BoS" and Desdemona telling me Glory is dead even tho shes right there next to her.
Still its peace between all factions and you can do their radiant quests or any side quests you never finished with them.
I do reccomend you finish their main quests like the BoS quest Blind Betrayal first otherwise Danse will be unable to have max affinity with you.
Failing Mass Fusion will not make the Brotherhood your enemy, failing Spoils of War will tho.
Well with some console commands you can see that the BoS actually would be happy if you do the Minutemen ending, but I guess Bethesda thought it be a little ridiculous to give you all the goodies for doing the Minutemen ending. Being the General of the Minutemen and the Sentinel of the Brotherhood is just kinda OP.
https://www.youtube.com/watch?v=cTvJHimXns0
I am at th epoint now where he just sulks...wonder if I can use a sandman kill and get rid of him without making everyone mad.