Fallout 4

Fallout 4

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Boss Jun 2, 2016 @ 10:34pm
Automatron Robot Reset
Customized a pimping sentry-bot pack mule, lost him after entering a BoS vertibird. On leaving a building cell, my named robot showed up - only he was reset to factory default. Any fix for this?
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Showing 1-14 of 14 comments
Boss Jun 3, 2016 @ 10:30am 
No one experience this?
Tim Timsen Jun 3, 2016 @ 10:32am 
Originally posted by Space Dandy:
No one experience this?
The search bar says Yes, so people are probably not in the mood to reply to threads like this anymore.
Check if the unofficial patch fixes that.
Boss Jun 3, 2016 @ 12:18pm 
If you checked each of the replies as I did, not a single person has had a solution to fix it. It's happened to people with, and without mods. It literally makes the entire DLC unusable (though I suppose I should be thankful for new enemy types). Haven't tried the new DLC, it's been out for two months, and it STILL has bugs? ♥♥♥♥♥♥♥.
Tim Timsen Jun 3, 2016 @ 12:25pm 
Originally posted by Space Dandy:
If you checked each of the replies as I did, not a single person has had a solution to fix it. It's happened to people with, and without mods. It literally makes the entire DLC unusable (though I suppose I should be thankful for new enemy types). Haven't tried the new DLC, it's been out for two months, and it STILL has bugs? ♥♥♥♥♥♥♥.
You asked if noone else experiences this, you got an answer for that.
You also got an answer for your issue: Check if the unofficial patch fixes that by now.
And Far Harbor is 2 weeks old.
Last edited by Tim Timsen; Jun 3, 2016 @ 12:26pm
Bored Peon Jun 3, 2016 @ 12:54pm 
The only thing I wonder about this is if the reset occurs when you set the robot AI to default instead of the companion AI you can install.

I had about a dozen robot provisoners that were fully upgraded sentries. Only one of them had reset and I could not remember which AI type I had given the robot.

Probably going to test it in my current game once I get the mods and spare scrap to make a bunch.
storm357 Jun 3, 2016 @ 4:06pm 
I have set all my bots to companion AI and the bot that ran from the slog to dalton farm in Far Harbor has reset, then fixed itself several times. I even gave the reset version a set of assaultron legs just to speed it up and see if it reset again and it fixed itself to the first version, but with the assaultron legs now on it, so it seems to be a setup loading bug. Proper files are there but do not load correctly every time ( or even most of the time when it comes to that bot in particular). Never had it happen with any bot besides the provisioner bot that i have running between the slog and Far Harbor.
To fix it, you might try setting it as a provisioner between the two areas and just watch it till it fixes itself then take it back on as a companion. (also make sure it has legs that can fit in a vertibird to avoid the same thing happening again)
Boss Jun 3, 2016 @ 5:48pm 
Originally posted by Tim Timsen:
You asked if noone else experiences this, you got an answer for that.
You also got an answer for your issue: Check if the unofficial patch fixes that by now.
And Far Harbor is 2 weeks old.

Some people can't read titles. Automatron is not Far Harbor. The DLC is unrelated. Automatron's been out for months.

As for the Unofficial Patch, I can't try it - Bethesda's updating too often, making the last patch absolete. I was hoping for a console command or some such.

Thanks for the idea Storm. Maybe I reacted too quick to him reverting, but he still hasn't changed back - I've avoided upgrading any robots, or making new ones since this literally breaks the entire point of the DLC. Sux.
Last edited by Boss; Jun 3, 2016 @ 5:49pm
El Snake Jun 3, 2016 @ 5:58pm 
This happens when you set an Automatron to a supply line too..
Spocks Toupee Jun 3, 2016 @ 6:11pm 
Originally posted by Space Dandy:
If you checked each of the replies as I did, not a single person has had a solution to fix it.

So.....the obvious question is then, WHY START ANOTHER THREAD?
Spocks Toupee Jun 3, 2016 @ 6:13pm 
Originally posted by Space Dandy:

As for the Unofficial Patch, I can't try it - Bethesda's updating too often, making the last patch absolete. I was hoping for a console command or some such.

What a load of BS, seriously.

I'm using the Unofficial patch and 1.5.205
Bored Peon Jun 3, 2016 @ 6:25pm 
Originally posted by Space Dandy:
Some people can't read titles. Automatron is not Far Harbor. The DLC is unrelated. Automatron's been out for months.

Some people like you can not read at all.

Originally posted by storm357:
I have set all my bots to companion AI and the bot that ran from the slog to dalton farm in Far Harbor has reset, then fixed itself several times.

The information given DID have to do with the Automatron. He used the Far Harbor settlements as an example of it causing the reset bug.
El Snake Jun 4, 2016 @ 9:48am 
The bug is from before the Far Harbor launch.. I have 5 Automatrons bugged, all of them reset to the base Protectron model, and i can change the Provider name on 2 of them.. There is a thread on the Bethesda forum..
Bored Peon Jun 4, 2016 @ 9:53am 
Originally posted by SnakeHaveYou:
The bug is from before the Far Harbor launch.. I have 5 Automatrons bugged, all of them reset to the base Protectron model, and i can change the Provider name on 2 of them.. There is a thread on the Bethesda forum..

If you had read the topic you would know you really did not tell us anything new.
Cerdock Aug 29, 2016 @ 11:19pm 
I've been having some success with playing with the race. Typing setrace robot for example in the console. I've messed with changing them to human (should only do this temporarily if at all) and it bears mentioning that "setrace automatron" seems to be a thing, outside of "setrace robot"

SERIOUS CAUTION messing with this stuff, a couple of things that happened seemed indicative of it changing some gamefile. That is to say, some things may not be totally fixed loading a previous savefile.

Some problems I had: Changing to human and then loading a save will make them go invisible, don't ask me why I found this out. Shrinking sentry bots, which is kind of awesome for not getting it stuck. All bots legs get crippled, but it seems you can just swap out the leg parts if you build a robo bay and catch them coming home - they go back to work full speed. Even if you dont, at least they get to keep the other parts going - weapons fully functional for me.

Not saying this is a definite fix, but I was having absolutely NO luck getting these things not to revert until I started playing with this, now I have a few supply links I'm confident about.

Best luck I've had is doing setrace human > setrace robot and then replacing the legs. Going straight for setrace robot seems to still give me the bug.
Last edited by Cerdock; Aug 29, 2016 @ 11:24pm
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Date Posted: Jun 2, 2016 @ 10:34pm
Posts: 14