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Good luck.
tcl
and sweep around under the map until you find it. The eyebots are INCREDIBLY annoying that way.
With the console:
Save your game.
Open the console and type TCL which toggles clipping off and lets you pass through objects.
Now run under the ground and see where it is.
Kill it.
Open console again and use TCL to toggle clipping back off.
Without the console:
Try going far away save and exit the game.
Loading the game back up may bump the mob to the surface.
I'll try saving to just before I went to the settlement in hopes the problem will go away or maybe even spawn a different enemy than the Rust Devils. I was already calling it a night when this happened anyway.
Well, at least until today I haven't bought any non-Bethesda games in years. Just bought Borderlands 2 and 3, which I hear is very similar to Fallout 3 and New Vegas and are highly rated. Bit of a noob when it comes to these things.
Then the collision detection for those mobs end up pushing a mob out of bounds.
It is bound to happen because no game is prefect at this.