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Then the light must be...
Inconsequential.
does the game penalize us for using it? It has in every one of these fallouts I have played. It even gives you the warning on the load screen. I am playing on the PS4 and the load screens are quite long so I tend to read the little blurbs while waiting. With this said, I think it also depends on the type of creature. Mindless animals, or ghouls, seem to be less aware of the light than the human types. This may be wrong, but it is the impression I have gotten.
I've seen that in the loading screen before and y'know, after over 100 hours of sneaking, I can confirm that is absolutely BS.
Imagine being in a dark hallway. And just a few meters or so right in front of your face, a super bright light coming from a pipboy is turned out and lights up the entire hallway like its morning while nearly blinding you.
You still can't see anything wrong here? Because that's exactly how it's like trying to sneak with light on in this game.
Seriously, does anyone here even sneak? Or do people just turn off their light, blindly believing the crap message shown in the loading screen?
I use darker nights mod plus darker interiors so I always have my pipboy light on and its very evident.
And no, it doest matter AT ALL. Creatures or humans, light literally has no effect on them. I've shone my pipboy light straight at raiders sitting at a diner (im right next to their ass) and they act like the light is non-existent.
Go ahead and try it yourself, with high agility of course. The only thing that mostly affects detection is sound. VIsibility factor is near negligent, it's laughable.
I tested it hding in a dark corner in a room with raiders. (I have no mods atm)
Without the pipboy light I was hidden totally even when I moved a little.
With the light I moved a bit and the raiders reacted / searched.
So I guess either mods are affecting it OR we all have different experiences with the stealth mechanic.
Wouldn't surprise me if its the latter, my mums game has all sorts of things happen that Ive never seen/experieced.
*Without the pipboy light, the Hidden indicator wobbled a bit up and down depending on which way they were looking, but never switched to Detected.
*With the light, the indicator was more contracted, and occasionally switched to Detected.
Those who say it does probably, rarely, do sneak (and with light on). I've currently toned down my pipboy light so it looks at least more realistic. The vanilla pipboy lighting is ridiculous enough as it is
.
My guess is the light only affects the overall sneak detection (which would mean just noise made by moving), not actual scope of visiblity of the enemies. And even if it affected, it has to be minimal. What's your agility at btw?
For what it's worth, I'm playing with the Sneak perk at rank 3.