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I just checked the DLCRobot file, turns out it was 0 Kb. Luckily I keep backups of mods in another folder (which I'd temporarily forgotten about lol) so it was there and I just replaced it... so crisis averted!
Yes, but it is referenced. I used FO4Edit (thought the GECK was just FO3?), but because I think I may have opened locations and quests that have references to DLCRobot in them whilst I was working on my mod, and it seems to think I need that master. It's not really a big deal, I'll just state that it's required when I upload to Nexus
GECK = CK. It took awhile for it to come out, but it's here, and it's been here for quite awhile. I don't know how you missed it when it was released.
I used Creation Kit yes, for all my mods. But I thought that GECK was something different, and used exclusively for Fallout 3 and New Vegas, not Fallout 4. That's what I meant.