Fallout 4

Fallout 4

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Magnus Sep 9, 2016 @ 7:24am
Can you remove the RAIDER Stuff from Nuka World?
All the target dolls, fanatic posters and pikes, after choosing to kill em all, can you remove it?
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Showing 1-11 of 11 comments
No. Not without mods.
cougarshamn Sep 9, 2016 @ 8:25am 
CK or console commands.
*** Sep 9, 2016 @ 8:38am 
Nuka World belong to raiders.
Charlemagne Sep 9, 2016 @ 11:49am 
I wonder at what point do you decide to kill them all? I would like to play along a bit to get the know the place before cleansing the evil. I just arrived and got promoted to boss, and had the pep talk with that guy up in the penthouse. Should I have started blazing away right after the arena? Turned him down during the conversation? Is there a point of no return if you play along? Frankly, the General of the Minutemen, Paladin of the BoS, RR asset, destroyer of the Institute as a raider boss? It might work for a new character that you plan to make evil from the start, but really it doesn't fit with developed characters. Might as well make a DLC where some supermutants capture you and inject you with FeV, and you become a mutie, and you rise to lead them all. There should have been a more clear-cut "nice-guy" option other than just razing the place.
Magnus Sep 9, 2016 @ 11:52am 
After the you completed all the side quests, thats when i struck.
Originally posted by Charlemagne:
I wonder at what point do you decide to kill them all? I would like to play along a bit to get the know the place before cleansing the evil. I just arrived and got promoted to boss, and had the pep talk with that guy up in the penthouse. Should I have started blazing away right after the arena? Turned him down during the conversation? Is there a point of no return if you play along? Frankly, the General of the Minutemen, Paladin of the BoS, RR asset, destroyer of the Institute as a raider boss? It might work for a new character that you plan to make evil from the start, but really it doesn't fit with developed characters. Might as well make a DLC where some supermutants capture you and inject you with FeV, and you become a mutie, and you rise to lead them all. There should have been a more clear-cut "nice-guy" option other than just razing the place.

When they say to go to the commonwealth to take settlements for themselves. Thats when you beat them down for encroaching on your turf or go full Raider.
craigsters Sep 9, 2016 @ 11:59am 
only a scrap mod or the place everywhere mod well help you get rid of the raider stuff, place everywhere well scrap everything and I mean everything, like wall's, floors ceiling's, so back up before using it and be gingerly with selecting your target to be removed, or you may scrap something you didn't mean to!..

In Sanctuary when I'm removing garbage debris from sanctuary's streets with place everywhere mod many times I scrapped both the garbage pile and fragin street beneath it and having to go to my previous save before I tried scrapping the street debris!..

place everywhere has a keyboard shortcut hotkey to your numlock key Ins/0 num key called extra selection that allows additonal items to be selected for scrapping!..
Last edited by craigsters; Sep 9, 2016 @ 12:03pm
ShAdoW - SWJ Sep 9, 2016 @ 12:03pm 
I had to go the good path when completing the grand tour quest with Gage would always crash my game to desktop.
Theefzor Sep 9, 2016 @ 12:04pm 
You can try to use console command disable and markfordelete, worked fine on some of raider's hanging corpses(Vanilla game), but probably won't work for all of them.
Last edited by Theefzor; Sep 9, 2016 @ 12:04pm
Yhwach Sep 9, 2016 @ 12:05pm 
Raiders for life
Charlemagne Sep 9, 2016 @ 12:22pm 
Originally posted by Wolforian:
Originally posted by Charlemagne:
I wonder at what point do you decide to kill them all? I would like to play along a bit to get the know the place before cleansing the evil. I just arrived and got promoted to boss, and had the pep talk with that guy up in the penthouse. Should I have started blazing away right after the arena? Turned him down during the conversation? Is there a point of no return if you play along? Frankly, the General of the Minutemen, Paladin of the BoS, RR asset, destroyer of the Institute as a raider boss? It might work for a new character that you plan to make evil from the start, but really it doesn't fit with developed characters. Might as well make a DLC where some supermutants capture you and inject you with FeV, and you become a mutie, and you rise to lead them all. There should have been a more clear-cut "nice-guy" option other than just razing the place.

When they say to go to the commonwealth to take settlements for themselves. Thats when you beat them down for encroaching on your turf or go full Raider.
Thanks, never mind the spoiler, I'd rather know about this.
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Date Posted: Sep 9, 2016 @ 7:24am
Posts: 11