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its because of ♥♥♥♥♥♥ enemy spawns that spawns level 1-5 enemies
rarely you will encounter a challenge
only somewhat challenging enemies in survival are Deathskull radscorpions , Mutant Warlords , High rank Gunners
which are rare encounters anyways even on level 80+
only thing "difficult" about chorevival is the lack of fast travel and saving only in beds
you can own survival while just using a pipe rifle
Granted at that level you won't die "often" even in survival, but it WILL happen, be it a pack of deadly creatures (screw stingwings) or a random raider holding a fatman with your name on it. (Direct fatman shots are STILL one-hit-ko's even in explosive plating mkVI X-01 armor with 700hp, though you can survive promity shots if at full health.)
You won't be weak, but you won't feel like a god in survival mode. It basically lowers you down to "badass" level in the lvl 70+ range.
I guess I will switch to survival and visit new locations. What I will do before switching will be to fast travel my ass off to sanctuary and save all my loot/items/weapons/armor/ammo. I will then upgrade my X 01 armor to the max, fast travel to a location close to an unknown area I need to explore, and then switch to survival.
Wish me luck! :)
so after 200+ level
there are no more 5 level enemies spawning?
because on 80 Survival i constantly fight such weak enemies i just bash them with my gun's stock because its not even worth wasting ammo
My first playthrough of Fallout 4 I became bored halfway through the game on account of becoming too OP. It's mods like this and others that keep the game intensely challenging no matter your level.
Nope after you get "endgame" gear New Vegas poses no challenge either
especialy if you cleared out some spots the respawn is wonky and either enemies wont respawn or they respawn in very small manageable numbers
only real threat are Legionary assasins / NCR hit patrols when you piss of either of the faction
and maybe occasional deathclaw group
but thats it everything else is eez peez
especialy when your endurance stat gets bugged like on my char
because of yau guai meat and mirelurk queen i have 12+ Endurance for some reason (had 2 before "sniper build so didnt need endurance")
That's the real problem at the heart of it, balance-wise. With no level cap, there's no hard limit on your or enemies' health, but weapon damage values do have a hard cap. At level 98 I've got over 700 HP and over 400 DR from weave and armors, but my damage output hasn't gone up since around level 40 when I maxed out.
As far as I can tell, though, creature "natural" weapons seem to keep scaling with their level, which explains why I've been one-shot by a legendary cave cricket while I can tank a minigun with my face.
yea i think creature melee is the only damage that scales properly
since a low level ghoul nearly took my head off with one hit (at level 80 he was like 15)
but still on survival melee creatures are usualy glass cannons they can one hit you but die after one two hits too (exluding the legendary or mythic/charred/dusk etc enemies)