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That will start Power Play, which usually only kicks in once you have three raider settlements completed and Home Sweet Home ends.
Stomped all over the power plant myself, no issues. I force-started the quest because I don't care to knock off my settlements for a bunch of raiders I'll be 'taking care of' fairly soon anyways.
That's my point. I got the 35th one without restoring power, and thus, the one in the tower is still unclaimed. As Falcon indicated, there are 36 cores.
Grant it that I had gotten and turned in a 35th core via a glitch, at least, not intentionally. My concern is this going to mess up the rest of the game.
I went around and verified that all 36 star cores are not where they spawn. Even went so far as player.moveto for each one outside, since they're the problem. All are gone.
But the mainframe says I have 34/35, and I don't have any cores on my person.
*boggle*. Maybe I'll COC the test cell and see if that one works.
Falcon, a commentator of this thread, said he got his extra one at the Dry Gulch. And Mana Burst said that I got mine via a glitch at the Junkyard. It is the general consensus that the 35th one should have been gotten after restoring power to Nuka World; that is, go up the tower at the Star Control center to pick up the last core (restoring power enables you to take the elevator up). So, if you need the 35th core, and do not want rely on a glitch, restore power, go up the tower, and claim the last core.
I am not telling you on how you should play your game. And I admittedly do not understand your methods of identifying and locating the Star Cores. But when all attempts failed, wouldn't it be easier to play the game as it was intended--restore power and get the 35th one in the area where you definitely know its location? Nevertheless, good luck!
Let me rephrase and recount.
I got to where 4 cores were missing, by 'normal' means. That includes taking the core from the top of StarPort. I then made a list of all the game references for star cores, of which there are two kinds (in a panel, and loose). That got me 3 cores. 1 left.
I then printed that list, went out, and verified that I picked up every single one. Hit the location, saw no core or an empty panel (which I could click and verify that it's the right item). No joy.
I then literally told the game to move me to the object I was looking for, on a second pass through the list. Nothing.
I suppose that actually means I'm missing TWO cores, because the list is 37 cores long... one is in a test cell, so there are 36 out in normal game play.
And it gets more odd, because when you place a star core in the mainframe that 'assembly' has a different reference ID number... and there are only 34 of those.
tl;dr I know *exactly* where all 36 playable cores are and none are left to collect, but I have only put 34 in the mainframe. Were two missing before I got there the first time?