Fallout 4

Fallout 4

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ducc Sep 2, 2016 @ 7:23pm
Fallout4Custom.ini sResourceDataDirsFinal line - how can I enable mods and keep fast loading?
I'm trying to get my mods to work without absolutely horrible load times. If I have the line set to

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\

the mods will load but the game is absolutely unplayable and is pretty much stuck at lowest LOD constantly. If I have it set to

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

the mods obviously don't load at all since none of the data directories are linked.

Is there any other way I should be doing this so I can load mods without having to use those terrible slow data directories?
Pls help
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craigsters Sep 2, 2016 @ 7:32pm 
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\

^^------ is no longer needed

here 's what my custom ini looks like


[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
[Display]
iLocation X=0
iLocation Y=0
bUsePreCulledObjects=0
[GamePlay]
fPlayerDisableSprintingLoadingCellDistance=0
[general]
sStartingConsoleCommand=bat autoexec
bUseCombinedObjects=0

the fPlayerDisableSprintingLoadingCellDistance=0 is only needed for mods that expand your settlement beyond the greenline build line in your settlement and for mods that add custom player homes

bUsePreCulledObjects=0 is only needed to stop the white cell flash issue from scrapping wall's,floors and ceiling's in build mod, I use it for Vault 88 when scrapping train tunnels to fit the vault hallways in them!..



and sStartingConsoleCommand=bat autoexec is only necessary if you want a certain amount of NPC's set essential upon each game launch and want grass and godrays off upon game launch

here's what is inside my autoexec text file beside my games exe

tgm
gr off
tg
setessential 0004efe2 1

^^^Seteseential along with 40 other named NPC and favorite merchants and there named brahmin etc
Last edited by craigsters; Sep 2, 2016 @ 7:41pm
jbartoli Sep 2, 2016 @ 7:35pm 
Actually the second setting is correct. It should be

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Also are you using a load optimiser to makesure your mods are in an optimal order? And if you list your mod list we might beable to spot some issues for you.
ducc Sep 2, 2016 @ 7:40pm 
Originally posted by jbartoli:
Actually the second setting is correct. It should be

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Also are you using a load optimiser to makesure your mods are in an optimal order? And if you list your mod list we might beable to spot some issues for you.
Problem is I've tried playing with that setting and most if not all of my mods won't load right. For example Commonwealth Conifers- with the data dirs listed it works perfectly, without them, I only have vanilla trees (ew)

And no I'm not using a load optimiser, I can get one if that's a necessity. Mod list is ~50 so I'll be able to upload that in a little bit

I have a tiny idea of what I'm doing here honestly, I just binge downloaded from a couple modpacks and installed them all so forgive me if I have anything majorly trashed.
ducc Sep 2, 2016 @ 7:42pm 
Originally posted by andy:
Originally posted by jbartoli:
Actually the second setting is correct. It should be

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Also are you using a load optimiser to makesure your mods are in an optimal order? And if you list your mod list we might beable to spot some issues for you.
Problem is I've tried playing with that setting and most if not all of my mods won't load right. For example Commonwealth Conifers- with the data dirs listed it works perfectly, without them, I only have vanilla trees (ew)

And no I'm not using a load optimiser, I can get one if that's a necessity. Mod list is ~50 so I'll be able to upload that in a little bit

I have a tiny idea of what I'm doing here honestly, I just binge downloaded from a couple modpacks and installed them all so forgive me if I have anything majorly trashed.
Correction
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
is the setting that gives me 3-5 seconds of blackscreen then CTD when I launch the game. Those settings WITHOUT the bInvalidateOlderFiles=1 line runs the game but doesn't load mods.
craigsters Sep 2, 2016 @ 7:44pm 
is your custom ini in C:\Users\User\Documents\My Games\Fallout4 file? don't alter any ini files else where on your PC and only located in C:\Users\User\Documents\My Games\Fallout4 folder
Last edited by craigsters; Sep 2, 2016 @ 7:45pm
ducc Sep 2, 2016 @ 7:46pm 
Originally posted by craigsters:
is your custom ini in C:\Users\User\Documents\My Games\Fallout4 file? don't alter any ini files else where on your PC and only located in C:\Users\User\Documents\My Games\Fallout4 folder
Yeah I'm messing with the one from Documents\My Games\etc .
Also I have backups of them stored around just in case anyone was wondering
craigsters Sep 2, 2016 @ 7:51pm 
watch this two youtube videos

https://www.youtube.com/watch?v=fgUbpIzdpGY

FALLOUT 4: Installing Mods on PC (MANUALLY)

https://www.youtube.com/watch?v=HZpIQ6P38xE
Last edited by craigsters; Sep 2, 2016 @ 7:51pm
ducc Sep 2, 2016 @ 9:11pm 
So I disabled all my plugins and mods through NMM and it's still crashing. Please tell me I don't have to do a clean install or something like that
ducc Sep 3, 2016 @ 10:29am 
I can't post squidward dabbing in ascii im gonna delete steam
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Date Posted: Sep 2, 2016 @ 7:23pm
Posts: 10