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Been thinking the same thing, just dont think playing a raider is my style of game play. Unless there a way to change them around to be alittle more human.
Yeah, the Disciples make it clear right from the beginning that they expect to get more territories than the other two gangs. That seems to be the only way to keep them "happy" (though even then they still act pretty ungrateful, but what do you expect from murderous lunatics?).
EDIT - Unrelated, but I also think that Kiddie Kingdom is a pretty good fit for The Pack. It's very... colorful. :)
operators: galactic zone because why not seems fitting to me, nuke plant because if they got working so much caps for them, and an endless supply of nuka :3
muderous lunatics who i plan on killing as soon as i am done with nuka world: kiddie kingdom mostly because i had though on how messed up it would be to see this cheerful kids area turned into a den of torturing, cutting and stuff. and black rock gulch for no paticular reaons.
animal friends: the zoo, its tailor made for them.
i havent had them get all angry at me yet, but then again ive only just started to send out into the common wealth so ill wait and see
What really matters is how many gangs get how many kingdoms, which attributes to which one will, yeah..