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It sounds like the squirrel stew boost... if you were both thirsty and hungry and you last ate grilled radstag for +60, then you ate squirrel stew, it overwrites that +60 carryweight and resets it with it's own stats, now your +60 is permanent... you can do what with ANYTHING... you can make your DR into the thousands of percent or your carryweight over 50000 never once opening a console. They know it's cheating but using an in-game exploit the "they" feel is somehow better... idiots.
So, well, just make one of your mods re-enabling the console, so you don't have go go through the hoops of lowering the difficulty, make one console change, and then re-re-enabling Survival mode with cgf "Game.IncrementStat" "Survival Denied" -1
Because this is one of many, many things that can glitch out carryweight.
Just 'player.modav carryweight -60' when in the PA, and if you think it that's what it should be? then that's what it is! Don't get too hung up on absolutes here... it's Fallout, dude.
And so, how much should be the carrying capacity at 4 STR? 155 right?