Fallout 4

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Why did I lose Jamaica Plain as a settlement?
I cleared JP without being asked to, and built it up. But it doesn't appear in my settlement list when I want a provisioner to go there. Is this a bug?

So it appears on my map as a settlement but I cannot send a provisioner there.

I have about 6 mods including the Unofficial Fallout Patch v2.1.3.

Is there a fix for this so I can send a provisioner there?

What about a console command I can do to finish getting JP as a settlement.
Last edited by bacca400-stm; Nov 3, 2022 @ 4:59am
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Showing 1-15 of 21 comments
wtiger27 Nov 3, 2022 @ 4:53am 
Sounds like a mod issue. Check out the mod's list of issues, might find the solution there.
hawkeye Nov 3, 2022 @ 5:01am 
You have to gain control of the workshop, which you seem to have done because it's in your list. But I think that just lets you use the workshop and build stuff if you want to.

But if you do it on your own initiative then it might not count as a MM quest. The settlers have to give the MM speech for it count as an MM settlement. Until that happens provisioners might be a no-go.

I think that this has happened to me in the past. I have done an alternate start and claimed a few settlements down south. Eventually I reached Concord, did the rescue and Preston gave me MM quests for the settlements I already had.
Last edited by hawkeye; Nov 3, 2022 @ 5:16am
holmdt Nov 3, 2022 @ 5:38am 
Might be a bug. I have not talked to Preston a second time. I have the Plains and a few more as settlements with out any problems. The board feels that most of the problems with Fallout 4 is do to mods so check that out.
bacca400-stm Nov 3, 2022 @ 7:00am 
Originally posted by hawkeye:
You have to gain control of the workshop, which you seem to have done because it's in your list. But I think that just lets you use the workshop and build stuff if you want to.

But if you do it on your own initiative then it might not count as a MM quest. The settlers have to give the MM speech for it count as an MM settlement. Until that happens provisioners might be a no-go.

I think that this has happened to me in the past. I have done an alternate start and claimed a few settlements down south. Eventually I reached Concord, did the rescue and Preston gave me MM quests for the settlements I already had.

Yes I did get control of the JP workshop and built up the area. I will wait to see if I get a quest for JP to see if that updates some flag or something.
wtiger27 Nov 3, 2022 @ 8:22am 
Originally posted by bacca400-stm:
Originally posted by hawkeye:
You have to gain control of the workshop, which you seem to have done because it's in your list. But I think that just lets you use the workshop and build stuff if you want to.

But if you do it on your own initiative then it might not count as a MM quest. The settlers have to give the MM speech for it count as an MM settlement. Until that happens provisioners might be a no-go.

I think that this has happened to me in the past. I have done an alternate start and claimed a few settlements down south. Eventually I reached Concord, did the rescue and Preston gave me MM quests for the settlements I already had.

Yes I did get control of the JP workshop and built up the area. I will wait to see if I get a quest for JP to see if that updates some flag or something.

I have never had a issue connecting any settlements I have got, no matter how I got them, quest or not from a npc, with supply lines. You have something causing a conflict.

Starlight drive in for example, go there and kill the molerats and the settlement is yours.
Now some you will get from a quest from the resident npc's.
Last edited by wtiger27; Nov 3, 2022 @ 8:24am
Bored Peon Nov 3, 2022 @ 9:28am 
Originally posted by hawkeye:
But if you do it on your own initiative then it might not count as a MM quest. The settlers have to give the MM speech for it count as an MM settlement. Until that happens provisioners might be a no-go.
Any settlement you own that is populated by standard settlers is counted as a Minuteman settlement for the count. There is even a console command to see how many you own.
https://steamcommunity.com/sharedfiles/filedetails/?id=2612288419
Obviously settlements owned by raiders would not count.

If a settlement does not show up on a list to transfer settlers or to assign a provisoners then you did not claim ownership properly because the scripting did not run when you took ownership. This can be caused by using console commands or mods with broken scripts.

Originally posted by hawkeye:
I think that this has happened to me in the past. I have done an alternate start and claimed a few settlements down south. Eventually I reached Concord, did the rescue and Preston gave me MM quests for the settlements I already had.
I would definitely categorize that an issue of mods you were using at the time. It was either not giving proper ownership or they messed with the scripting on the having it ignore ones you own.
Knightmage Bael Nov 3, 2022 @ 11:08am 
Is it still your settlement? You can lose a settlement if its happiness drops too low. Though I've never had that happen, I know its a possibility. I don't know what the mechanics are around that.
Nellvan Nov 3, 2022 @ 11:14am 
Minutemen got nothing to do with provisioners, at all. Local Leader perk is the only thing that matters. And when you gotta do one of those "help the settlers" radiant quests to get control of a settlement, you can do them just fine even if you've never talked to Preston at all.

Gotta be some other reason, something else that broke.
Last edited by Nellvan; Nov 3, 2022 @ 11:14am
Bored Peon Nov 3, 2022 @ 11:31am 
Originally posted by Archmage_Bael:
Is it still your settlement? You can lose a settlement if its happiness drops too low. Though I've never had that happen, I know its a possibility. I don't know what the mechanics are around that.
1. Happiness needs to be like below 30 or so.
2. The low happiness has to stay low while actual play time passes, as in it ignores sleeping/waiting similar to production time mechanics.

To regain the settlement all you need to do is talk to a settler and do their radiant quest.

To lose a settlement you really have to ignore doing anything in it or get data corruption from partial cell loading, or suffer a glitch with a mod.
ANALYST_0451 Nov 3, 2022 @ 12:19pm 
Originally posted by bacca400-stm:

Yes I did get control of the JP workshop and built up the area. I will wait to see if I get a quest for JP to see if that updates some flag or something.

I had this same issue with Starlight Drive-In. After killing the molerats, used my pad to open the workshop menu without actually "touching" the workshop bench first. Depending on your active mods, cheats (if using WeMod or CheatHappens), and reflexes, you may have just jumped the gun.

Another reply said that you can wait for Preston/Minutemen to issue a radiant quest for the area -- that might work, but I waited a LONG time and one never came up. I would load to just before conquering the area and try again. If you've built a huge settlement, use the Settlement Transfer Mod to save it first.
Bored Peon Nov 3, 2022 @ 12:43pm 
Originally posted by ANALYST_0451:
Another reply said that you can wait for Preston/Minutemen to issue a radiant quest for the area -- that might work, but I waited a LONG time and one never came up. I would load to just before conquering the area and try again. If you've built a huge settlement, use the Settlement Transfer Mod to save it first.
Waiting may not work simply because the game thinks you own it, which you do. The problem is with a wrong way to claim the workshop it never runs the scripting to set up transferring settlers and using provisoners.

You can use some mods like Workshop Framework that will allow you to claim it and run the proper scripting.
=EGC= kansasterry Nov 3, 2022 @ 12:51pm 
It does not need to be a mm settlement for provisioners I have done playthroughs where I never even let them out of concord or spoke to settlers and still could send provisioners.

you do however have to have the perk that is required. There have been times when I have had to send a settler from jp as the provisioner to the other settlement.
Last edited by =EGC= kansasterry; Nov 3, 2022 @ 12:52pm
Nite69 Nov 3, 2022 @ 1:51pm 
doesn't BOS take over one of the settlements for one of thier missions? I am sure they did. completed that one maybe?
Last edited by Nite69; Nov 3, 2022 @ 1:52pm
Bored Peon Nov 3, 2022 @ 4:26pm 
Originally posted by Nite69:
doesn't BOS take over one of the settlements for one of thier missions? I am sure they did. completed that one maybe?
You have to give away that settlement through a dialogue choice.
Then obviously it would be removed from the Minuteman count.

Pretty sure we are just looking at an instance of just acquired the workbench incorrectly or a mod is interferring.
_KC76_ Nov 3, 2022 @ 5:35pm 
Originally posted by bacca400-stm:
I cleared JP without being asked to, and built it up. But it doesn't appear in my settlement list when I want a provisioner to go there. Is this a bug?

So it appears on my map as a settlement but I cannot send a provisioner there.

I have about 6 mods including the Unofficial Fallout Patch v2.1.3.

Is there a fix for this so I can send a provisioner there?

What about a console command I can do to finish getting JP as a settlement.
Interesting that no one has asked these questions:
-When you are at JP, can you still open the Workbench and build/scrap?

When you open your Pipboy, does JP show up in the Pipboy's Settlement/Workbench tab?
-If yes, can you select it, and the pipboy jumps to that location on the Map tab?

What are the "six mods" you have?
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Date Posted: Nov 3, 2022 @ 4:42am
Posts: 21