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for me its the open world, the fact that i can advance the story at my pace.. and that i can shape my settlements almost how i please.
1, 2, 4, 3,tactics,vegas,76 and BOS
Of course revealing my in depth methodology would take to long and is beyond the layman's compression so you'll just have to trust both me and Science itself that we've got the 100% factual ranking that is in no way based on personal opinion.
That said well 1 and 2 are the better games you need to be in the right mood like enjoying a fine wine as such I have more play time in 4.
• companions have even more depth and content than they had in New Vegas, with better quests to boot
• returns the random encounters that were missing in New Vegas
• world has less empty space, more to do
• better zone respawning mechanics, so locations aren't completely worthless after you clear them out once
• most expansive weapon and armour customisation in the series
• best graphics (obviously)
• enemies have improved AI and movesets compared to previous games
• settlement system is an interesting mechanic that is a good use of money and resources you would otherwise have no use for
• no more ugly green or orange filters on the screen
• radio host isn't Three Dog, which is a relief
• UI and QoL features are very appreciated
• better movement, combat, and gunplay
• I think it has the best radio and ambient soundtrack of the series
Anyone saying that the RPG mechanics have been diluted is correct, but I don't think they've been significantly hampered. The perk chart tries to integrate the removed skill mechanic in some way, and the core gameplay is the same as in the other Bethesda-published Fallout games. If you were to get two mods to fix the awful truncated dialogue display, or re-add traits in character creation (if you liked them); then I can't find too much to complain about.