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This is definitely indicative that they don't feel like they have any real choice. They're donating to avoid the possible repercussions if they don't.
You could be more skeptical of the economics of the Gunners, who are mercenaries, and therefore need to make a profit. I see way too many Gunners who are not on active contracts. You hardly ever see them on what looks like a paid assignment. They don't even go on raids that would net anything worth them taking. They seem less entrepreneurial than Raiders.
Raiders make economic sense. What little they have is easy to justify by their demonstrated activities.
The Gunners economy on the other hand is hard to justify on grounds of history, ideology or economics. I suspect that exactly zero thought was put into the rationale for the equipment level of the Gunners. Other than "game logic", ie providing a threat tier of humans that is up from raiders and triggermen, but below the BoS tier.
I did no such thing. I've seen more of the BoS' missions that seem to suggest they're thugs. Also, I clearly stated that I'm willing to entertain the notion that the BoS in general isn't a bad faction at all, but that there is a corrupt element in the CW section. In other words, I've NOT firmly concluded that the BoS is evil, just that some missions show the Commonwealth chapter as being headed by a not very honorable guy.
Do yourself a favor and don't try to put words in my mouth that weren't mine to begin with. You're only making yourself look worse.
Still, the Enclaves plan remained the same. The only difference for the people outside was -who would patronage the process - E or BoS. Since protagonists pass was railed, the outcome was obvious.
Now the interesting part is that technically Enclave are legitimate successors of U.S. goverment and army. While BoS are a rogue fraction of that same army, founded and lead by senior officers, with primal reason to go rogue and break potential chain of command (that is open and confirmed information). De jure - it is called renegates.
De jure, we have a story about goverment people, securing key infrastructure object and defending it with their lives, while being attacked by renegate forces, who unleash tactical nukes, when they feel so, Guess, who are good and who are bad guys in a typical movie like that?
I mean, de facto, it's more complicated, but I still find, it's very interesting mix to think about. What, if James didn't try play hardarse and Autumn took his sedatives in the morning? Would there be any serious reason to choose one faction over another?
Also fun fact, since Broken Steel happened, it was legitimately possible to bombard BoS to dust in the aftermath right along the Enclave. Quite an irony coming from devs, don't you think?
Hmm. I do like the idea of a rich pre-war guy that was ghoulified and is backing the Gunners - or even had a hand in their formation - for their own agenda.
Of the groups in Fallout 4, I think the Cabot family would make a good candidate. Expand their use of mercenaries a bit, and you'd have Edward Deegan running the Gunners for them as a kind of self-funding private army (which would explain a ghoul symbol). They've got money, technology, and some general disregard for the post-war world.