Fallout 4

Fallout 4

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Casper 13. okt. 2016 kl. 15:40
The worst of the worst - perks
What do you think is the worst perk fallout 4 has to offer?

My claim? People complain about certain perks because they don't like what they do.. but at least what they do doesn't taper off in effectiveness so quickly.
Basher is worse in every way. It promises the prospect of pistol whipping and clobbering enemies into submission because they aren't worth your ammunition.
But what's that? you've gotten about level 20 and health pools aren't approximately 3hp? Yet alone late game where you're dealing with thousands of HP..

you had may as well be flicking them.. with your pinky finger..

worst investment of 4 perk points IMO.
Sidst redigeret af Casper; 13. okt. 2016 kl. 15:40
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Kalsu 14. okt. 2016 kl. 15:18 
For me it's how early you get trap/mine negation in the sneak tree. These should have been at the end of the tree because it beat the purpose or mine/trap. If you still want to keep those challenge , you need to only spend one point in that tree and lose the sneaking advantage of the higher ranks.
Sidst redigeret af Kalsu; 14. okt. 2016 kl. 15:18
Xyzzy 14. okt. 2016 kl. 18:05 
Oprindeligt skrevet af Kalsue:
For me it's how early you get trap/mine negation in the sneak tree. These should have been at the end of the tree because it beat the purpose or mine/trap. If you still want to keep those challenge , you need to only spend one point in that tree and lose the sneaking advantage of the higher ranks.
I put 5 in Agility for Action Boy, I don't choose sneak cos I Like traps.
Nite69 14. okt. 2016 kl. 18:24 
Oprindeligt skrevet af Tavman (4):
Most useless I have found

Refractor
Moving Target

why those 2?

Refractor increases energy resistance

Moving Target Combined with Rooted will increase your damage protection (rooted for idle, moving target for moving means the DMG protection won't drop at any time)
Sidst redigeret af Nite69; 14. okt. 2016 kl. 18:26
DouglasGrave 14. okt. 2016 kl. 18:37 
Oprindeligt skrevet af Xyzzy:
Oprindeligt skrevet af Kalsue:
For me it's how early you get trap/mine negation in the sneak tree. These should have been at the end of the tree because it beat the purpose or mine/trap. If you still want to keep those challenge , you need to only spend one point in that tree and lose the sneaking advantage of the higher ranks.
I put 5 in Agility for Action Boy, I don't choose sneak cos I Like traps.
I took rank 3 of Sneak because I find mines more troublesome than properly challenging (particularly when buried in completely inaccessible or unnoticable areas), but avoiding taking further theranks of because I like using my movement as a radar for unalerted enemies.

I'd have to favour Night Person as the worst; it's only usable half of the day and the benefits it does provide don't help with anything outside that period of time (unlike Solar Powered, which can heal radiation and damage that took place earlier). It's not as bad as the Nocturnal legendary weapon prefix, though.
Tavman (4) 14. okt. 2016 kl. 19:02 
Oprindeligt skrevet af =EGC= _Nite_:
Oprindeligt skrevet af Tavman (4):
Most useless I have found

Refractor
Moving Target

why those 2?

Refractor increases energy resistance

Moving Target Combined with Rooted will increase your damage protection (rooted for idle, moving target for moving means the DMG protection won't drop at any time)

Moving Target only works if you are sprinting (AP drain), not walking or jogging. Sure the third rank is useful, but I don't sprint in a fight, ever and wasting 2 perks for the third rank is what it is, a waste.

Refractor: it sits at Perception level 7. Unless you are using the higher level perks, there is no point in raising Perception to 7 for a measly 50 ER spread over 5 perks. It is pointless.
Sidst redigeret af Tavman (4); 14. okt. 2016 kl. 19:03
Casper 14. okt. 2016 kl. 19:25 
'Where it sits in the park chart' is another reason I find basher intollerable, considering it needs an investment of 8 strength, when strength level doesn't improve bash damage whatsoever..

Hence, it's more useful (since you want to be 8 strength anyway apparently) to invest in big leagues for the same amount of points and use literally any melee weapon.. and switch to it when you would bash..

renders the perk obscelete in every way
Hobo Misanthropus 14. okt. 2016 kl. 19:47 
Oprindeligt skrevet af Tavman (4):
Oprindeligt skrevet af =EGC= _Nite_:

why those 2?

Refractor increases energy resistance

Moving Target Combined with Rooted will increase your damage protection (rooted for idle, moving target for moving means the DMG protection won't drop at any time)

Moving Target only works if you are sprinting (AP drain), not walking or jogging. Sure the third rank is useful, but I don't sprint in a fight, ever and wasting 2 perks for the third rank is what it is, a waste.

Unless you're a sniper (In which case your opinion is less than worthless) Moving Target is still one of the best perks in the game. The ability to sprint while consuming negligable AP opens up a degree of mobility in combat that makes the game a lot more fun. Especially true for Melee users who need to close in and power attack, or anyone who uses VATS. Consider that if you expend 90% of your AP, you can still sprint for around 10 seconds (Depending on base END) even with so little in reserve.

It's not only worth 2 "Useless" perks, it's worth more in combat that most damage-boosting perks.


I was thinking back, I'd have to say Attack Dog is probably the worst perk in the game.

Not only is Dogmeat Useless, he's actively harmful in combat, as he has a bad habit of blocking your escape if you get caught by a Grenade. So to that effect, Attack Dog might be the only perk in the game that is actively harmful to your character in practice.

Oprindeligt skrevet af iknowright1996:
'Where it sits in the park chart' is another reason I find basher intollerable, considering it needs an investment of 8 strength, when strength level doesn't improve bash damage whatsoever..

Hence, it's more useful (since you want to be 8 strength anyway apparently) to invest in big leagues for the same amount of points and use literally any melee weapon.. and switch to it when you would bash..

renders the perk obscelete in every way

This is definitely basher's biggest drawback. Though I will say, as someone has pointed out, the Handmande Rifle's Welded barrel and Broad Blade Bayonet mods make it a lot more appealing.
Sidst redigeret af Hobo Misanthropus; 14. okt. 2016 kl. 19:48
Casper 14. okt. 2016 kl. 20:41 
Oprindeligt skrevet af Hobo Misanthropus:
Oprindeligt skrevet af iknowright1996:
'Where it sits in the park chart' is another reason I find basher intollerable, considering it needs an investment of 8 strength, when strength level doesn't improve bash damage whatsoever..

Hence, it's more useful (since you want to be 8 strength anyway apparently) to invest in big leagues for the same amount of points and use literally any melee weapon.. and switch to it when you would bash..

renders the perk obscelete in every way

This is definitely basher's biggest drawback. Though I will say, as someone has pointed out, the Handmande Rifle's Welded barrel and Broad Blade Bayonet mods make it a lot more appealing.

That's still the most ridiculous investment, taking into consideration the points required for both str level and all ranks.. for a single weapon I can think of for the entire game.

A perk's effectiveness isn't just about how useful it is in a single way, rather how it can be adapted.. i.e ninja perk buffs sneak crits across the board, no matter your playstyle.

Basher? : Invest heavily so that late game you are bound to using the handmade rifle in order to 'get your money's worth' out of 4 perk points (and whatever you spent extra to get to str8 if you hadn't already)
Yhwach 14. okt. 2016 kl. 20:43 
V.A.N.S goes down as the most absolutely worthless perk in the entire game, bar none.
Zulu 14. okt. 2016 kl. 20:45 
Oprindeligt skrevet af Ken Bone:
V.A.N.S goes down as the most absolutely worthless perk in the entire game, bar none.
It's weird that i just saw many articles about Ken Bone before checking this discussion...
VANS level 2 is pretty good, but level 1 isn't that good UNLESS you are absolutely lost on where to go.
Yhwach 14. okt. 2016 kl. 20:50 
Oprindeligt skrevet af Zulu:
Oprindeligt skrevet af Ken Bone:
V.A.N.S goes down as the most absolutely worthless perk in the entire game, bar none.
It's weird that i just saw many articles about Ken Bone before checking this discussion...
VANS level 2 is pretty good, but level 1 isn't that good UNLESS you are absolutely lost on where to go.
What makes it worse, is that unless you lack a sense of direction the perk won't really do anything for you.
The second tier is.. alright?
Just kinda seems like it should've been the first tier, and the second added something else.
Zulu 14. okt. 2016 kl. 20:52 
Oprindeligt skrevet af Ken Bone:
Oprindeligt skrevet af Zulu:
It's weird that i just saw many articles about Ken Bone before checking this discussion...
VANS level 2 is pretty good, but level 1 isn't that good UNLESS you are absolutely lost on where to go.
What makes it worse, is that unless you lack a sense of direction the perk won't really do anything for you.
The second tier is.. alright?
Just kinda seems like it should've been the first tier, and the second added something else.
They probably wanted to recreate that spell from Skyrim, probably because of how useful it was at times. Clairvoyance. That one. I couldn't think of it's name, but thats most likely what they were trying to recreate.
Casper 14. okt. 2016 kl. 20:57 
Oprindeligt skrevet af Zulu:
Oprindeligt skrevet af Ken Bone:
What makes it worse, is that unless you lack a sense of direction the perk won't really do anything for you.
The second tier is.. alright?
Just kinda seems like it should've been the first tier, and the second added something else.
They probably wanted to recreate that spell from Skyrim, probably because of how useful it was at times. Clairvoyance. That one. I couldn't think of it's name, but thats most likely what they were trying to recreate.
I can understand people seeing VANS as useless, but as far as investment goes.. it's a 2 points and 1st level on Special chart = minimal investment required..

That's why I'd still be pushing basher, since it requires many more levels to become as 'effective' as possible.
Hobo Misanthropus 14. okt. 2016 kl. 23:30 
Oprindeligt skrevet af Ken Bone:
Oprindeligt skrevet af Zulu:
It's weird that i just saw many articles about Ken Bone before checking this discussion...
VANS level 2 is pretty good, but level 1 isn't that good UNLESS you are absolutely lost on where to go.
What makes it worse, is that unless you lack a sense of direction the perk won't really do anything for you.
The second tier is.. alright?
Just kinda seems like it should've been the first tier, and the second added something else.

For its cost, and the fact that it circumvents the 10 cap, the VANS rank 2 perk is actually pretty good (For VATS builds)

I am a bit curious, I've heard conflicting reports, does more PER increase the time and fuse distance of Mine detonation? Because with 10PER I can always disarm a mine before it even triggers, but I always hear about my friend (2per) getting blown up instantly constantly.
Sidst redigeret af Hobo Misanthropus; 14. okt. 2016 kl. 23:33
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