Fallout 4

Fallout 4

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Animecore Jul 25, 2022 @ 12:28am
31% of the people who played this game, never made it to level 5.
According to the achievement stats for the entire player base.
Just thought I'd put that one out there.

Only 57% of the player base makes it to level 10.

I'm talking about level 5 though. I'm pretty sure most people don't use mods right away and get to level 5 before they start using mods. You can get to level 5 in what an hour or less of gameplay?

So, in my humble opinion that's quite a number of players who never get to level 5. Also, if people are using mods, there are mods that allow you to gain achievements with mods on. I don't see mods messing up the statistical fact that 31% of the players who played this game never got to level 5.

Also, more player play on vanilla than using mods for this game.

Saying that people using mods, makes it worse! 31% of the players for this game couldn't get to level 5 without using mods or quitting.
Last edited by Animecore; Jul 25, 2022 @ 12:54am
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Showing 16-30 of 71 comments
Zekiran Jul 25, 2022 @ 1:11am 
Originally posted by Animecore:

so says you, but is it really so difficult to believe that 31% of the player base who owned this game originally never got to level 5 without having to use mods or just quitting?

I would say perhaps 1 in 10 won't enjoy the game at all, and just leave it forever.

Maybe they thought it was something different. Maybe they just picked up another hotter newer game and didn't return.

Why does it matter?
Animecore Jul 25, 2022 @ 1:12am 
Originally posted by Zekiran:
Originally posted by Animecore:

What game(s) are we talking about here? Are they Triple A games like Fallout 4 or some indy game nobody even heard of? Because, naturally those games that almost no one plays anyway would have low numbers


I'd be willing to bet the exact opposite. People who BUY games no one's heard of would likely be that games target audience. Why wouldn't they play for multiple achievement points?

A triple A game doesn't guarantee engagement, enjoyment, or finishing it.

I picked up Mass Effect.

I put it down.

Garbagefire of a game that required too much tweaking and a mod to fix basic issues - I did not enjoy it, I didn't want to even bother going back to finish the first mission.

Skyrim: I played through ONCE. Never again. Another one that bored me to tears, but I did finish it.

Pathfinder Kingmaker. Jesus H Christ I wish I could delete that from my entire memory. 110 hours into a game that couldn't be finished because I'd done something that had no bearing on anything about 3 hours into it, never gonna pick that up again.

So... not a benchmark of whether anyone will want to play through the whole thing or collect achivements.

Triple A game guarantee a lot of purchases especially since it has been up since 2015. I find it amusing that 31% of the players couldn't get to level 5 without modding or quitting. Prove me wrong about that?
Zekiran Jul 25, 2022 @ 1:12am 
Notably that one dude who posted their rant about survival mode.

Go look at his achievements.

They're from 2016.

So yes, people who are playing the game now, may have given up on vanilla very early.
Zekiran Jul 25, 2022 @ 1:14am 
Originally posted by Animecore:
Triple A game guarantee a lot of purchases especially since it has been up since 2015. I find it amusing that 31% of the players couldn't get to level 5 without modding or quitting. Prove me wrong about that?


Sweetie that's not how it works.

YOU are the one asserting that this population is somehow bad and wrong for giving up on a triple-a game, and assuming that the achievements are accurate somehow.

I already asked you to cite a source for your assertions, but you just keep pushing this one.

WHY is it important at all to you? Who cares? Some people don't like chess. Some people won't play sing-along games. Some people get really distracted easily enough to drop what they're playing and do something else.
*Logan* Jul 25, 2022 @ 1:47am 
After countless hours on the same game save, it pains me to realize that one day I might restart the game and play with zero mods in order to get all the achievements without cheating to get them.
Just when you think you might finally move on from Fallout 4 a potentially interesting reason to replay and experience things differently becomes clear.:omg_desolate:
It's not just mods that disables achievements, it's also console commands. Use one or two and they might still work, but more than that and the achievements won't register for some reason.
Crusader_bin Jul 25, 2022 @ 3:22am 
Bro, I have over 1000 games on Steam. No, I didn't play a lot of em. Hell, maybe even most of them.
Rocknack Jul 25, 2022 @ 4:38am 
I’d also say that this is normal. I have many games in my library that I have only played for a short time and then dropped. It may be hard to believe but there’s probably thousands of people who tried FO4 and just didn’t get into it.
jerrypocalypse Jul 25, 2022 @ 4:48am 
This is a really weird hill to die on OP. Who cares how many people tried the game for a little bit and quit playing?

Edit: I personally have dozens of games I've picked up and have only played a few minutes of. Sometimes you pick something up and it doesn't strike your fancy immediately, but you think you'll play it down the road. All of those games are going to show I have minimal achievements.

Besides, as others have stated, there are a lot of people who play Bethesda games with mods within the first week. Hang out in any forum for Beth games at launch and you'll see plenty of people discussing and sharing mods within hours of the game launching. And some of these people don't care enough about achievements (shocking, I know) to use mods to unlock them while modding. I'm personally one of them. Achievements are 100% meaningless.
Last edited by jerrypocalypse; Jul 25, 2022 @ 4:53am
Larrynautik Jul 25, 2022 @ 5:57am 
The percentage is biased because a lot of people purchase games they never even lauch once. They buy all these games on sales but forget that they bought it or don't have the time to play hem. Honestly I now prefer to buy my games one after another at full price instead of 30 games during the Sales that I'll probably never play.

Steam is aware and worried about this problem since a long time, because such a behavior is expensive for players who get zero satisfaction in return.

I wasted so much money on game I never played ! The Steam statistics count the global player count owning the game and make a percentage of all those player who did the successes. But for those 31%, I could bet that 30% never even lauched the game at all. They took it for 5 bucks during the sales and forgot about it.

The real interesting statistics would be to know how many players who played the game never reached level 5.
DouglasGrave Jul 25, 2022 @ 6:10am 
From what I remember of previous discussions about achievements which drew on the use of the most popular mods compared to overall sales, the mod element is a sizable minority at best (maybe something like 1 person in 6 using mods), with an unknown number of mod users contributing to achievement statistics anyway through achievement enablers.
Crusader_bin Jul 25, 2022 @ 8:12am 
Originally posted by DouglasGrave:
From what I remember of previous discussions about achievements which drew on the use of the most popular mods compared to overall sales, the mod element is a sizable minority at best (maybe something like 1 person in 6 using mods), with an unknown number of mod users contributing to achievement statistics anyway through achievement enablers.
That, besides when playing mods, I have a mod that enables the achievements anyway, heh.
Protoman Jul 25, 2022 @ 12:51pm 
Mods.
Also some people started off with the pirated version and transferred their save.
Last edited by Protoman; Jul 25, 2022 @ 12:52pm
LegacyXI Jul 25, 2022 @ 3:49pm 
Originally posted by Animecore:
Originally posted by Zekiran:

Source?

No really, source?

Because ... given how many people actually do play the game, on Steam alone, gonna guess: way more than you possibly think are modding...

Literally, check the stats right on Steam. It shows you who is playing it modded and unmodded.

Even saying more people play it modded, doesn't hide the fact the game was released in 2015 right? 7 years to rack up stats for the game. Obviously, some stats will be a problem to tell by mods, but level 5 is pretty simple to get even without mods imho.

So the only logical thing we can deduce by 31% of the players not getting level 5 is by quitting before they are level 5.

Or what just starting with mods right away? Who does that? Who just mods a game first without even playing it?
So first off how do you even check modded vs non modded players? Since I can not find it anywhere.

Losing a big chunk of the playerbase right at the start is a real thing across all games. Look at Skyrim, Left 4 dead 2, Pubg, God of War, etc. The list literally goes on for most games.

Who mods a game before playing? Well my friends for instance. I have plenty that will look at mods before even playing the game or hop on for a few mins then get off to find mods. Some even see what I'm using for mods and want to get the game based on this. It isn't such a crazy thing.
dot Jul 25, 2022 @ 4:01pm 
Originally posted by Joker Face:
I don't care about other people's results, I only play for myself

the only sane answer.

And really for the players modders out there, who the ♥♥♥♥ choose to play fo4 after years of release to play it modded and dont play with buffout, unlimited survival or high fps fix,
just these three already re-enable achievements and they are not the only ones apart for the one specifically named after that purpose.
Last edited by dot; Jul 25, 2022 @ 4:10pm
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Date Posted: Jul 25, 2022 @ 12:28am
Posts: 71