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I wouldn;t count on any chance of it being fixed unless they add it to the Next Gen Update they were talking about recently
Also recently I discovered that behind Fanueil (sp?) hall the textures on the building wall are SUPER WONKY. Like, just. Bleeding through each other - I think I put a screenshot up with that. Kind of hard to see with the bricks but they're all duplicated because it's seeing 'behind' the first layer of brick outer wall 'into' something else, and it's certainly the cause of some issues in that area.
I too doubt very, very heavily that these things have ever been caught by official devs, and doubt even more heavily that their fixes would be without bugs themselves... i 'can't wait' /sarcasm for that new update next year.
Lads, I actually managed to fix it. Add these 3 lines in your fallout4.ini, fallout4prefs.ini and fallout4custom.ini:
[General]
bUseCombinedObjects=1
bUsePreCreatedSCOL=1
bPreCulledObjectsEnabled=1
Also add this just in your fallout4.ini file:
[Display]
bUsePreCulledObjects=1
Make sure they are all on 1 as setting them to 0 seems to always mess up the game.