Fallout 4

Fallout 4

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Risk Oct 27, 2022 @ 1:38pm
Invisible wall at Fallon's Department Store
Hey lads I have an issue where at Fallon's Department Store, there's an invisible wall and if I walk towards it, it renders but causes every other wall in the place to unload. I tested this without any mods installed and it still shows up like this. If anyone knows a fix for this, please let me know.

Screenshots:
https://i.imgur.com/Zie0FZ6.png
https://i.imgur.com/oQ5NN5p.png

EDIT: I actually managed to fix it. Add these 3 lines in your fallout4.ini, fallout4prefs.ini and fallout4custom.ini:
[General]
bUseCombinedObjects=1
bUsePreCreatedSCOL=1
bPreCulledObjectsEnabled=1

Also add this just in your fallout4.ini file:
[Display]
bUsePreCulledObjects=1

Make sure they are all on 1 as setting them to 0 seems to always mess up the game.
Last edited by Risk; Oct 27, 2022 @ 3:58pm
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Showing 1-5 of 5 comments
Nite69 Oct 27, 2022 @ 1:44pm 
Thats a known bug with just that place, been there forever

I wouldn;t count on any chance of it being fixed unless they add it to the Next Gen Update they were talking about recently
Last edited by Nite69; Oct 27, 2022 @ 1:49pm
Risk Oct 27, 2022 @ 1:53pm 
Originally posted by Nite69:
Thats a known bug with just that place, been there forever

I wouldn;t count on any chance of it being fixed unless they add it to the Next Gen Update they were talking about recently
Ah alright, thanks for letting me know man.
Zekiran Oct 27, 2022 @ 2:36pm 
Yup still there for me too. That and I want to say there's a bathroom in Greentech that does the same thing.

Also recently I discovered that behind Fanueil (sp?) hall the textures on the building wall are SUPER WONKY. Like, just. Bleeding through each other - I think I put a screenshot up with that. Kind of hard to see with the bricks but they're all duplicated because it's seeing 'behind' the first layer of brick outer wall 'into' something else, and it's certainly the cause of some issues in that area.

I too doubt very, very heavily that these things have ever been caught by official devs, and doubt even more heavily that their fixes would be without bugs themselves... i 'can't wait' /sarcasm for that new update next year.
Risk Oct 27, 2022 @ 3:33pm 
Originally posted by Nite69:
Thats a known bug with just that place, been there forever

I wouldn;t count on any chance of it being fixed unless they add it to the Next Gen Update they were talking about recently


Originally posted by Zekiran:
Yup still there for me too. That and I want to say there's a bathroom in Greentech that does the same thing.

Also recently I discovered that behind Fanueil (sp?) hall the textures on the building wall are SUPER WONKY. Like, just. Bleeding through each other - I think I put a screenshot up with that. Kind of hard to see with the bricks but they're all duplicated because it's seeing 'behind' the first layer of brick outer wall 'into' something else, and it's certainly the cause of some issues in that area.

I too doubt very, very heavily that these things have ever been caught by official devs, and doubt even more heavily that their fixes would be without bugs themselves... i 'can't wait' /sarcasm for that new update next year.

Lads, I actually managed to fix it. Add these 3 lines in your fallout4.ini, fallout4prefs.ini and fallout4custom.ini:
[General]
bUseCombinedObjects=1
bUsePreCreatedSCOL=1
bPreCulledObjectsEnabled=1

Also add this just in your fallout4.ini file:
[Display]
bUsePreCulledObjects=1

Make sure they are all on 1 as setting them to 0 seems to always mess up the game.
Last edited by Risk; Oct 27, 2022 @ 3:34pm
=EGC= kansasterry Oct 27, 2022 @ 3:52pm 
usually this is caused by the attempt to improve the game by hiding things we are not supposed to see when it bugs we get invisible walls because the part we can not walk through is still present even if the game hid the visible part.
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Date Posted: Oct 27, 2022 @ 1:38pm
Posts: 5