Fallout 4

Fallout 4

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B Maverick Aug 8, 2022 @ 3:01pm
I actually like building stuff now.
When I first started it I hated it. I'm just playing the vanilla game. No Mods so far. At first it was just so janky, confusing, tedious, difficult. But the more you play around with it you understand how to snap things together, build foundations on uneven ground. Which there is tons of in this game. You start to understand the menus and where stuff is. Experiment with more building items.

My later settlements keep getting better and better compared to my earlier ones. Because I was so limited in my knowledge and experience building. It gets easier, more creative, more detailed, better. All of that.

Sometimes I spend hours building stuff. I barely even want to play the missions sometimes. Of course I still do and have fun with that. But I spent hours building settlements last night. I played like 1 mission. I'm more into building things now than anything in some ways. Anybody else find that to be the case?

I just wanted to give 1 run through at least on vanilla to see what the game is really about. I may possibly mod some stuff after the game is over. But I look at that more like after the game if at all.

What I like is I created that. I was creative and built and developed a place the way I wanted it. I have a lot of towers, scaffolding, cat walks, high up stuff. Some of my places look like an Ewok Village. It's incredible what you can do when you put some time in. Even in the vanilla game. I did that because I keep getting attacked at certain places. So I built a lot of high ground. Placed a lot of turrets up there. The next time I go to defend some of these places it's going to be a lot better. If you do go that is. But what I like is I created that. I invented that. I know Sim Settlements 2 can do pretty amazing things. I've seen the videos. I just wanted to see what I can do first. In a 1st play through. You also feel kind of proud because you built that. Some places I honestly wouldn't want them to tear down certain things to be honest. If I did Mod later. Which I'm not even sure if you have that option if you go that route.
Last edited by B Maverick; Aug 8, 2022 @ 3:04pm
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Showing 1-15 of 37 comments
Zekiran Aug 8, 2022 @ 3:29pm 
It really is a matter of practice :)

I have yet to want Sim Settlements because I do prefer just putting things down my way. In my screenshots are a lot of settlements I'm quite pleased with, sometimes works in progress as well as finished areas, you can see when I become very, very enamored of one or another style and just use it to death :D
B Maverick Aug 8, 2022 @ 3:35pm 
Originally posted by Zekiran:
It really is a matter of practice :)

I have yet to want Sim Settlements because I do prefer just putting things down my way. In my screenshots are a lot of settlements I'm quite pleased with, sometimes works in progress as well as finished areas, you can see when I become very, very enamored of one or another style and just use it to death :D

It's totally just practice. The people that jump to Sim Settlements 2 too early are sort of missing something. Don't misunderstand. I'm not calling anybody wrong. I'm just saying it takes dozens of hours building and probably 100+ to even understand their building system. The more I do it the better I get at it and more creative I get too. Even with all it's janky problems and it's known limitations.

Are there frustrating things about their building system? Yes for sure. Are there some limitations? Yes absolutely.

But what is awesome is building YOUR OWN CREATION. I get a little attached. Because I built that. I created that. I invented that. I was creative in certain areas. In some ways I wouldn't want it any other way. Yes I see the advantage of Mods too. It can do incredible things and you don't have to do so much work. I understand. But I like building and creating now. My way. My creation and invention the way I wanted it.
B Maverick Aug 8, 2022 @ 3:38pm 
Originally posted by Joker Face:
Agree, like says Leonard Cohen-First we take Sanctuary https://www.youtube.com/watch?v=JTTC_fD598A
Then-we take the other

For sure I agree.
hawkeye Aug 8, 2022 @ 3:48pm 
If you ever want to save a settlement's layout, part of layout, stage of a layout or just a building for a future playthru, there are a few mods that have different ways of doing it. Workshop Plus, Transfer Settlements, Clipboard Resurrection. Worth a look as they can be quite handy. For example, build a shed full of tools and then save it for use in other locations. Build a library of prefabs.

As an example, here is a screenshot from X-Com2. You could build something like the truck, antenna, vines, props, wire-mesh fences and then save as a prefab for your recruitment beacon. I admit that I haven't tried it but it seems like an easier way of getting up and running quickly.

steamcommunity.com/sharedfiles/filedetails/?id=2822648094

Another example might be a small greengrocer farming and selling veggies. The shop and the living area are in the same structure e.g. small shed with beds etc and a counter and trays of veggies. The garden surrounds the shed. Dad looks after the crops and Mom runs the store. Mixed crops sitting on dirt blocks. Everything surrounded by a fence. Saved as a single entity. for reuse. Something like this but better maybe -

steamcommunity.com/sharedfiles/filedetails/?id=2846593728
Last edited by hawkeye; Aug 8, 2022 @ 4:31pm
B Maverick Aug 8, 2022 @ 3:54pm 
Originally posted by hawkeye:
If you ever want to save a settlement's layout, part of layout, stage of a layout or just a building for a future playthru, there are a few mods that have different ways of doing it. Workshop Plus, Transfer Settlements, Clipboard Resurrection. Worth a look as they can be quite handy. For example, build a shed full of tools and then save it for use elsewhere.

So I could save say a whole settlement as is? Because some I honestly would want to do that. There are some earlier ones I'd probably tear down. I wasn't a good builder then. But later on I have become so much better. Plus I only scratched the surface. But there are definitely parts or whole of certain settlements I absolutely wouldn't want to tear down. There are some awesome and creative things I built. With all the vanilla limitations. I just feel proud and put the time in. There are some I don't want to come down.
Zekiran Aug 8, 2022 @ 3:58pm 
Yeah the clipboard thing is used for that. You can also find a save file with that specific location and copy it into a separate folder and label it :) preserved for posterity!
B Maverick Aug 8, 2022 @ 4:38pm 
Originally posted by Zekiran:
Yeah the clipboard thing is used for that. You can also find a save file with that specific location and copy it into a separate folder and label it :) preserved for posterity!

Some of them I put so much time in and got better at building I honestly want to save them. I think they can add some things. But I don't like the idea of them taking down towers, cat walks, scaffolding, high ground stuff I built. With turrets up there. That stuff is there for a reason. I thought it out at a lot of later settlements. I have stuff set up strategically. If I go and a battle plays out it definitely helps you. I don't like their mathematical formula if you don't go. But it is what it is. I have some very hardened places. Where if you do go you mostly win pretty well.
Iron Knights (Banned) Aug 8, 2022 @ 4:59pm 
Not sure the editor has an Object and System feature the way AutoCad does. But that's already asking too much.
Zekiran Aug 8, 2022 @ 6:28pm 
the clipboard is a mod, which is why I haven't used it myself, if it came integrated in the game itself I might. Settlement transfer blueprints are just.... too much hassle for me. I like looking at videos of them, but like the OP I take pride in what *I* have made, and maybe get some inspiration from those but I don't really need a completely lore-breaking hobbit hole requiring 90 mods I also don't have on my game.
B Maverick Aug 8, 2022 @ 8:54pm 
Originally posted by Zekiran:
the clipboard is a mod, which is why I haven't used it myself, if it came integrated in the game itself I might. Settlement transfer blueprints are just.... too much hassle for me. I like looking at videos of them, but like the OP I take pride in what *I* have made, and maybe get some inspiration from those but I don't really need a completely lore-breaking hobbit hole requiring 90 mods I also don't have on my game.

Yeah I agree. I like building it. Even though it's limited and very hard with limited resources. With a very janky vanilla building system. No doubt it has big drawbacks too. But I built it. It's creative and unique. That's what I like. You put the time in. Did creative things. Came up with something completely your own. There is some pride and accomplishment in that. I would have a hard time tearing some of them down. Even though I know of course some of the mods can do better things. But I didn't do that. That's what I look for and find fun.
skift Aug 8, 2022 @ 8:57pm 
agreed. i replayed the game multiple times over lately (for each ending) and im just building massive settlements with a buncha mods now. have easily 60 hours in this one save, and nearing level 100 already.
thanks preston!! :SakuyaHeart:
Heimdall313 Aug 8, 2022 @ 9:21pm 
I bought this game because its the best sandbox builder on PC because for some reason Littlebigplanet and Dreams need to be on a console that is suffers from horrific RAM limitations and PC builders like Minecraft need to look like absolute ♥♥♥♥.

Its a building game with guns built in.
B Maverick Aug 8, 2022 @ 9:25pm 
Originally posted by Heimdall313:
I bought this game because its the best sandbox builder on PC because for some reason Littlebigplanet and Dreams need to be on a console that is suffers from horrific RAM limitations and PC builders like Minecraft need to look like absolute ♥♥♥♥.

Its a building game with guns built in.

It's a lot more building than I thought. I though it would be like New Vegas. Which is a shooter and build your character role play. This is much more involved. Which I like overall. But can be exhausting too if you are obsessive about it.
The Cure Aug 8, 2022 @ 9:47pm 
It's like with most things, people don't like to be told what they have to do (ie you must build this settlement or that creation). But once you've figured out you're not really required to do much settlement micromanaging, it becomes an appreciated mechanic for building personal RP houses/bases or even full settlements.

I went from dreading to play Fallout 4 in fear it was going to be an administrative ♥♥♥♥♥♥♥♥♥♥♥, to spending hours just creating and decorating individual rooms - similar to how I spent hours in ES titles making my RP's homes their own.

It's going to be a welcomed addition to Starfield and later ES VI, granted they handle the obligatory faction specific micro appropriately.
B Maverick Aug 8, 2022 @ 9:51pm 
Originally posted by The Cure:
It's like with most things, people don't like to be told what they have to do (ie you must build this settlement or that creation). But once you've figured out you're not really required to do much settlement micromanaging, it becomes an appreciated mechanic for building personal RP houses/bases or even full settlements.

I went from dreading to play Fallout 4 in fear it was going to be an administrative ♥♥♥♥♥♥♥♥♥♥♥, to spending hours just creating and decorating individual rooms - similar to how I spent hours in ES titles making my RP's homes their own.

It's going to be a welcomed addition to Starfield and later ES VI, granted they handle the obligatory faction specific micro appropriately.

That's how I feel sometimes. I feel like it is an administrative mess sometimes. But it can be cool to build things too. If you set it up pretty good you mostly don't have to deal with it much after that. But you need a lot of materials, building know how and so on before you are even at that level. In the beginning it's just frustrating to be honest. But it can be an accomplishment later.
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Date Posted: Aug 8, 2022 @ 3:01pm
Posts: 37