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and yes all prewarfoodstuffs are radiated due to exposure and as a token towards preservation method actually used in limited amounts today that actually irradiates food to preserve it.
Aqua boy/girl XD, but yes those perks are well worth investing in when playing survival
though you dont need more then 1 rank in the aquagirl/boy as the second rank is pointless unless someone ports argonians to fallout 4 XD
Personally, I recommend taking one Lead Belly perk point fairly early, as it will lower most RAD Damage from water/food to <1 Rad
I won't really recommend putting more than one point in, because you do reach a point in time where you have tons of radiation counter options, like Easily accessed Doctors, Decontamination Arches (Wasteland Workshop) and (Endurance willing) Solar Powered.
I don't use any rad-x/away in my current survival game and it make the game more fun imo.
Sticking to craftable food and using those radiated food for building settlement is a better option and you save 2 perk. Find the wasteland magazine for double meat drop on animals.
Also with contraption dlc you can build pre-war food without rads.
i use the perks to save on weight, if i can eat/drink anything i find or swim in it without rads i dont have to carry much water and rarely food instead radx and radaway.
but you could skip the aqua perk if your willing to lug a hazmat suit with you at all times
Plus, its not as though clean sources are in any way rare, especially food.
As a result, despite quite readily using irradiated food/water, lead belly is completely worthless to me, it doesn't even do anything to prevent the diseases dirty sources can cause.
While i'm still not a fan, I can see aquaboy/girl offering orders of magnitude more value for a tiny fraction of the investment, making it a genuinely useful convenience perk.
but hey everyone build their char the way they do.
Even if you are playing survival without settlements/merchants, lead belly is not an essential perk cause you can get many meats from kills and loots. Honestly there are too many dogs, rats bugs, and stags. And human enemies and super mutants bring so many meats than you think. You just need to cook them at the cooking station. I invested 1 point on lead belly in the latest survival play(without settlements/merchants), but I haven't actually eaten any canned foods cause I could get sooo many meats. So consequently I'm regretting that I waisted that 1 point. There are so many perks that makes your play easy and fun. Lead Belly was worthless for me.
Even if you have to eat some canned foods in inevitable situation, I still don't think Lead Belly is essential. You'll get much more rad damage from other sources and will use Rad Away anyway. So measly 10 ~ 20 hit points from canned foods doesn't change anything. The truly hardest part on survival is not Eating or Drinking, but rather Illnesses. There were some hard parts that I had to drink dirty water from the river, which resulted in various illnesses, but I haven't eaten any raw meats.
Lead Belly is logically a smart and interesting perk. But practically it doesn't make any difference through the play.