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You may want to look at the Youtube videos on the very question you're asking, if you don't mind the spoilery. But if that's not enough, may I suggest using common sense.
If you've been the good guy, going over to the Dark Side will have severe consequences. Que Force Choking Padme and shouting "nooooooooooooooooooo!" pathetically when you're Frankensteining off the table you've been assembled on.
https://youtu.be/WWaLxFIVX1s
Edit: what about radiant quests? Is there any?
I dont even want to answer this because I have complained enough and I actually think it may be updated, but you miss alot going to the good side from what I know. Maybe an alternative will be added some time though.
Here. Hope this clarifies everything. WARNING: SPOILERS. I believe the endings also explain what you miss out on if you do the good or the bad side of things.
All possible endings:
https://youtu.be/xzu6Klcfves
Good consequences:
https://youtu.be/ujji8ZDCH8g
Bad consequences:
https://youtu.be/Ly4IAlNpBLE
The main cost of going through the full raider questline is permanently losing the ability to use one particular companion NPC as a companion. All other effects can be reversed if you do things the right way and manage to avoid bugs (which is difficult and a bit random, but not impossible). You can even keep the tribute chests and other raider-only items you've already built if you reclaim an outpost as a regular settlement, you just lose the ability to build any more of them.
If you work with the Nuka World gangs, some interesting consequences happen, and as far as that goes, it's good. But any other attempt to interact with them has no consequences of any real significance (if you shoot them all, you have a lot of dead raiders and nothing much else happens).
Basically you can stay a good guy and tell the quest giver you won't hurt anyone... and the main quest continues.
No one wanted that.