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On the other, yes, but because the game engine can't seem to sort out good from bad and the entire settlement's worth of npcs are in fact coded to that settlement whether they want to be or not.
You choose the side depending on what character you roleplay. If your char is Railroad material, a mountain of human corpses should not be an issue.
You were allowed to join the faction only if you pledged to risk your own life to save a synth. If a few dozens of humans must be slaughtered in the process of saving a synth as well, so be it. Get with the program. Butcher them all and be proud of your righteous indignation. You saved a synth. That is all that matters. If you talked to Stockton before going to Compound you may even get a few extra caps for your efforts.
I haven't met the Railroad people yet, maybe I should have. But if their goal is to save synths, my char might be Railroad material after all.
you know though that quest where you are trying to find the daughter is a synth and mind you daughter thus was replaced. there system i am sure would get many false positives though.
It's implied that's the biggest problem with the SAFE test. It's got a failure rate of 25%, and answering certain question in a specific way indicate that the person is a synth, regardless of what the rest of their answers are. Combined with the fact that those who fail get tortured, the fact that everybody's only tested once, and that the scientist who created it refuses to admit its flaws, and we've got a coal-mine canary that's already died.
https://en.wikipedia.org/wiki/Prejudice
https://en.wikipedia.org/wiki/Tribalism
"Nationalism is an infantile disease. It is the measles of mankind." - Albert Einstein
https://i.imgflip.com/4bxdml.jpg
https://www.youtube.com/watch?v=CHMIfOecrlo
The turrets can be replaced with your own, but you have to use the console to do so. However, you can still place your own turrets there after destroying the original ones. Just not on the platforms they are on. And you will be stuck with burning turrets.
Pick up all the stuff marked in red ( stolen ) before you bring or recruit any settlers there. The place is really not buggy. Just requires some careful preparation and the player feeling comfortable using the console commands.
The stolen stuff, can still be scraped if it is a item which normally can be. The resource then will be stored in the workshop. Or stored in the workshop or taken by the player to another settlement or dumped.
Covenant can be fixed up really nice looking. As it is one of the cleanest in the game. I have did it several times. It's one draw back is, being small.