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I do not know any modders, sorry.
Well you downloaded the mod from somewhere presumably, the mod author and a bunch of other mod users like you should be on that download section (nexus) So you can ask them. You don't need to personally know them.
If you didn't get it from there, go back to where it came from and look for that same bunch of thing wherever it was. Always read the bug reports and conversations about mods BEFORE you install them. Sometimes it is as simple as "put the mod closer to the bottom of your load list" but it might also be "your other mods are conflicting" or "your game has too many mods already". No one knows those things but you.
this is my current load order
# Automatically generated by Vortex
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
DLCUltraHighResolution.esm
ccbgsfo4006-pipboy(chrome).esl
ccbgsfo4020-powerarmorskin(black).esl
ccbgsfo4025-powerarmorskin(chrome).esl
cceejfo4001-decorationpack.esl
ccbgsfo4033-powerarmorskinwhite.esl
ccbgsfo4045-advarccab.esl
ccgcafo4009-factionws09mm.esl
ccbgsfo4036-trnsdg.esl
ccrzrfo4003-pipover.esl
ccygpfo4001-pipcruiser.esl
cckgjfo4001-bastion.esl
ccbgsfo4096-as_enclave.esl
Unofficial Fallout 4 Patch.esp
CaN.esm
TrueStormsFO4.esm
nb_budgetlimitremover.esl
OVT.esp
Flicker Fixer.esp
LooksMenu.esp
NoAffinityCooldown.esp
NoNegativeAffinity.esp
Zanthir_MinigunReplacer.esp
More Smarter Companions Mod.esp
F4NVSingleActionArmy.esp
fog.esp
FAR.esp
Faster Terminal Displays (20x).esp
F4NV-N99.esp
LongerPowerLines3x.esp
InstitWeapPosit.esp
AVBPipeGunsReplace.esp
3dscopes-replacer.esp
TrueStormsFO4-FarHarbor.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
DarkerNights.esp
DarkerNightsDetection.esp
CraftableAmmo.esp
CraftableAmmo_plus.esp
fo3friedghouls.esp
WorkshopRearranged.esp
CombatZoneRestored.esp
Companion Infinite Ammo and Unbreakable Power Armour.esp
Better Rubble.esp
Nuka World Bottle Fix.esp
OCDecorator - No Experience.esp
OCDecorator.esp
OCDecoratorDLC.esp
OCDispenser.esp
QuazRadioModelReplacer.esp
Quieter Settlements - Contraptions.esp
Quieter Settlements - Vanilla.esp
Quieter Settlements - Wasteland Workshop.esp
TabsMissingFix.esp
SkjAlert_All_DLC.esp
bridgefix.esp
F4NVServiceRifleRedux.esp
ScrapDeadThings.esp
WET.esp
DLC ammo.esp
weightless item mods.esp
sarajielsweightlessjunkredux.esp
StartMeUp.esp
EnhancedLightsandFX.esp
Scrap Everything - Ultimate Edition.esp
sleepintimate.esp
CaN - Player Pony.esp
CaN - Companion Ponies.esp
CaN Pony Mane Pack.esm
Fallout Equestria - Season Pass - Alicorn Edition.esp
Fallout Equestria - Alicorn Edition - Child Clothing Fix.esp
Zeeb.esm
Zeeb - NPCs.esp
Zeeb - Player Proditor.esp
Zeeb - Player Zebra.esp
RaceCustomizer.esp
RaceCustomizer - Player Exclusive Body.esp
Personally I have never tried swapping races before, except replacer mods. Using one mod to use a custom race of a another mod seems prone to conflicts when using too many body mods. Swapping load order would be the way to go for finding a solution, if there is one.
Sure you can ask here if you like, no one actually said he/she couldn't ask here. It's not unreasonable for people here to simply give a friendly pointer to a place that might be more helpful for that very specific mod. It's just common sense to first check the nexus or where ever you got the mod from. That place is likely to have people gathered there who know everything about that mod. I mean what are the chances there is anyone here who uses that mod and has had that exact problem? I would wager not very high.
On the actual mod page though, the chances of bumping into people who know about that mod is going to be very high.
Sigh, You know, I'm really starting to think you could start an argument in an empty room.
No one here said those words or implied it. Literally the first post in reply was simply suggesting the mod website. And a few others basically echoing that suggestion. You chose to get defensive and accusing random people on the internet of doing something that didn't happen. No one said you wouldn't get any answers here, just that it is less likely than using the actual mod web page.
I've always found it quite helpful personally. There is often FAQ for each mod though which 99% of the time covers most issues. I looked on that comments section for OP's mod though and it looks quite active with recent posts from the mod author.
How do you know WHICH mod is causing the problem? If you ask for help on the wrong mod page then of course you get no help, because it aint their mod that is the problem.
I think you best bet is to start with just the one CaN mod, start the game and see how it goes, exit the game with saving (alt F4), add another mod and see, etc. That can at least narrow down which mod may be the culprit.
One thing I did notice was one of the CaN mods required CBBE, but you do not have the mod or CBBE. Installing CBBE may be able to fix it, I dunno.