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Workshop Framework to increase settler limit?
There is an option in the Workshop Framework mod to turn on or off Adjust max settlers by charisma "Increase settler limit using Charisma". Or something close to that. I thought that turning it off meant that there is no settler limit anymore. But I turned it off, saved then reloaded and I cannot send another settler to Sanctuary. So, am I supposed to have unlimited settlers with it set to off? Or is there something else preventing new settlers at Sanctuary. I have 28 there now. I have extra beds, water and crops.
Last edited by Out Of Bubblegum; Nov 18, 2019 @ 4:18pm
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Showing 1-11 of 11 comments
Cotaks Nov 18, 2019 @ 3:58pm 
"Increase settler limit using Charisma"
"But I turned it off"

so it won't increase the limit and you have the default limit
Bored Peon Nov 18, 2019 @ 5:27pm 
I think you misread the settings.

Charisma requirements On/Off

On means your max is charisma +10 for population.
Off means you no longer have a max population.
Out Of Bubblegum Nov 18, 2019 @ 5:38pm 
Originally posted by Bored Peon:
I think you misread the settings.
Charisma requirements On/Off
On means your max is charisma +10 for population.
Off means you no longer have a max population.

That is what I thought. But I turned it off and verified it is off. I still cannot send a new settler to Sanctuary. The description wording is a little odd which is why I asked. My game still acts like the option is ON. I have to assume some other mod is interfering. Or somewhere is not seeing the updated setting.




Originally posted by Cotaks:
"Increase settler limit using Charisma"
"But I turned it off" so it won't increase the limit and you have the default limit

Sigh. You have never used or even heard of this mod. But you know how it works because of my description. Ralph Wiggum : I'm Helping.
Last edited by Out Of Bubblegum; Nov 18, 2019 @ 5:44pm
Bored Peon Nov 18, 2019 @ 6:35pm 
Originally posted by Out Of Bubblegum:
I have to assume some other mod is interfering.

Well what I would do is:
1. Save the game.
2. Exit the game.
3. Disable all other mods that affect settlers in a similar fashion.
4. Relaunch the game.
5. Make the attempt to transfer the settler.

If you can find an offending mod then swap the load order. If the conflict still persists then disable the other mod.

Kinggath is really good about his mods not conflicting with others. Speaking of which did you actually go look on the Sim Settlement website in the Framework section?
https://simsettlements.com/site/index.php
You could also post your issue and someone might have a better answer for it.
Nellvan Nov 18, 2019 @ 6:36pm 
Just to nitpick, the option is actually called " Adjust Max NPCs By Charisma On/Off " , but yeah it does indeed work like BoredPeon described.

There is another population limit though which the game uses to decide wether you can send more people over manually (I assume).

The console command setgs iWorkshopSettlerPopulationMax 50 allows me to send more, when that settlement was greyed out before.
Use a bigger number if you really want to go overboard.

getgs iWorkshopSettlerPopulationMax shows the current value, it is 10 by default. So it's gotta be modified in some way to get the actual limit for each location.

There's a mod that makes the setting permanent since changing it with the console won't get saved. (Or you could add the setting to the Fallout4.ini / Fallout4Custom.ini, under [General])

https://www.nexusmods.com/fallout4/mods/1613
Bored Peon Nov 18, 2019 @ 6:40pm 
Originally posted by Nellvan:
Just to nitpick, the option is actually called " Adjust Max NPCs By Charisma On/Off " , but yeah it does indeed work like BoredPeon described.

There is another population limit though which the game uses to decide wether you can send more people over manually (I assume).

The console command setgs iWorkshopSettlerPopulationMax 50 allows me to send more, when that settlement was greyed out before.
Use a bigger number if you really want to go overboard.

getgs iWorkshopSettlerPopulationMax shows the current value, it is 10 by default. So it's gotta be modified in some way to get the actual limit for each location.

There's a mod that makes the setting permanent since changing it with the console won't get saved. (Or you could add the setting to the Fallout4.ini / Fallout4Custom.ini, under [General])

https://www.nexusmods.com/fallout4/mods/1613
Yeah good advice, but this mod makes it so you do not have to mess with any of that when it operates normally.

The person that created the mod is Kinggath, who also created all the Sim Settlements and the Workshop Plus.
Nellvan Nov 18, 2019 @ 6:51pm 
"this mod" refers to WSFW ? I'm using it, with charisma off (and Sim Settlements) but I too still got that limit on sending settler by hand. Though for me personally it's not really a problem, my toaster of a pc already struggles to keep up even before hitting the vanilla cap.
Last edited by Nellvan; Nov 18, 2019 @ 6:51pm
Out Of Bubblegum Nov 19, 2019 @ 7:12am 
Originally posted by Nellvan:
"this mod" refers to WSFW ? I'm using it, with charisma off (and Sim Settlements) but I too still got that limit on sending settler by hand. Though for me personally it's not really a problem, my toaster of a pc already struggles to keep up even before hitting the vanilla cap.
I think so. I am talking about this one:
https://www.nexusmods.com/fallout4/mods/35004?tab=description
Last edited by Out Of Bubblegum; Nov 19, 2019 @ 7:17am
Out Of Bubblegum Nov 19, 2019 @ 7:16am 
Originally posted by Bored Peon:
Originally posted by Out Of Bubblegum:
I have to assume some other mod is interfering.

If you can find an offending mod then swap the load order. If the conflict still persists then disable the other mod.

Kinggath is really good about his mods not conflicting with others. Speaking of which did you actually go look on the Sim Settlement website in the Framework section?
https://simsettlements.com/site/index.php
You could also post your issue and someone might have a better answer for it.
No I did not check Sim Settlements. I only checked the link I posted just above. I do not use Sim Settlements. Maybe you do need to also have Sim Settlements for that option to work? Finding the real cause is too much work. I will just use the console to bump my charisma up whenever I need to.
Last edited by Out Of Bubblegum; Nov 19, 2019 @ 7:17am
Bored Peon Nov 19, 2019 @ 7:45am 
Originally posted by Out Of Bubblegum:
Originally posted by Bored Peon:

If you can find an offending mod then swap the load order. If the conflict still persists then disable the other mod.

Kinggath is really good about his mods not conflicting with others. Speaking of which did you actually go look on the Sim Settlement website in the Framework section?
https://simsettlements.com/site/index.php
You could also post your issue and someone might have a better answer for it.
No I did not check Sim Settlements. I only checked the link I posted just above. I do not use Sim Settlements. Maybe you do need to also have Sim Settlements for that option to work? Finding the real cause is too much work. I will just use the console to bump my charisma up whenever I need to.
No Sim Settlements is not necessary. Kinggath put the support forums for the mod on his Sim Settlements web site.

You should give Sim Settlements a try though, I guarrantee it will easily put a lot more hours into the game since you like settlements.
Out Of Bubblegum Nov 19, 2019 @ 9:04am 
Originally posted by Bored Peon:
You should give Sim Settlements a try though, I guarrantee it will easily put a lot more hours into the game since you like settlements.
I know I should. Maybe someday. First I just want to finish all the quests. I do not like settlements as much as you think. The reason why Sanctuary has so many is because I empty out places like Tenpines and send them to sanctuary. I was just trying to add one new brahmin to Sanctuary so I will have 4 there. I like to have one "spare".
Last edited by Out Of Bubblegum; Nov 19, 2019 @ 9:05am
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Date Posted: Nov 18, 2019 @ 3:48pm
Posts: 11