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It is realistic and how armour actually makes you look.
[If I may be very bold to add, it is not entirely healthy to be so preoccupied with such superficial characteristics... it can lead to eating disorders and self-concept issues down the long road (you or your offspring). Sorry for such brevity/curtness, but I don't want to see anyone go down that path...]
(sorry, I just had to. :P)
It's not helped by the lack of actual coverage on the proper armors in F4. Combat armor, even ceramic plate based armor, doesn't look like poorly fitted medieval plate.
I don't understand why they designed away from F3 and NV combat armor, which looks far more sensible.
Similarly, they also changed quite a few of the weapons away from their original designs for no logical reason. The change to the 'assault rifle' and the extreme scarcity of the standard military 5.56 makes no ♥♥♥♥♥♥♥ sense whatsoever. Meanwhile, .38 is super common as a general round? Rather than the 10mm or even 9mm that was everywhere in previous games? If they wanted to throw in pipe weapons that could be rapidly outpaced, surely it would have made more sense to go with .22 and step up to 10mm or .45 for the next tier, as opposed to making the arbitrary decision to make the pipe weapons all default to .38? Most the IRL pipe guns I've seen have been either .22 or shotgun shells.
The design of equipment in F4 is a fking mess overall, in my opinion. A lot of needless changes, and a lot of poor decisions regarding what to put in, what to keep out, and what should and shouldn't be rare.
stop fighting facts. full uniform and battle rattle makes soldiers look like turltes.