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How i know what weapon type is a weapon?
I just pick wich seems to be a legendary two shot "pistol" wich shoot 2 projectiles.

So i went to the Weapons Workbench and add it some mods. Then changed his name.

And now it looks more or less like a Rifle. And im not sure if the Gunslinger perk will work with this "Pistol", so where i can check for the weapon type?

Thank you!
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Showing 1-8 of 8 comments
Bored Peon Dec 13, 2018 @ 2:21pm 
Pipe weapons, Plasma weapons, and Laser weapons turn into rifles when you place stocks on them. Pistols do not have stocks, they have grips.
jonnan.west Dec 13, 2018 @ 2:32pm 
Pretty much as obvious as that.

If it has a receiver with full auto, commando.
If it has a rifle stock and a scope, Sniper

Rifle stock, no scope, rifle

Pistol handle, no auto, no scope, it's a pistol.

I *think* a pistol grip with a scope is still a pistol.
Bored Peon Dec 13, 2018 @ 2:36pm 
You could have just left scopes out of that since scopes dont classify the basic weapon types.
Karma Dec 13, 2018 @ 3:17pm 
even if you have a pistol, if its set to auto fire, then the commando perk enhances it. If not, then the gunslinger perk enhances it. If you turn a plasma pistol into a rsemi auto rifle, the the rifleman perk enhances it.
manson.oldboy Dec 13, 2018 @ 3:45pm 
Thanks all of you for the great help.

so, basically:

- Adding a scope mod on any weapon will turn it into a Rifle Type
- Adding an Auto mod on any weapon will turn it into an Auto Type
- whitout a scope and auto mods, any weapon is a pistol (?)

Also let me ask: Will Commando perk work on gatlings?
Darth Cannabis Dec 13, 2018 @ 3:48pm 
Originally posted by Blunted Player:
Thanks all of you for the great help.

so, basically:

- Adding a scope mod on any weapon will turn it into a Rifle Type
- Adding an Auto mod on any weapon will turn it into an Auto Type
- whitout a scope and auto mods, any weapon is a pistol (?)

Also let me ask: Will Commando perk work on gatlings?

Incorrect on -adding a scope on any weapon will turn it into a rifle type. Its the addition of a stock that does it.

Pistol grips=pistol, stock=rifle.
arti_llery Dec 13, 2018 @ 3:50pm 
Minigun uses heavy weapons.

Btw scopes don't change the type. STOCKS do.
DouglasGrave Dec 13, 2018 @ 6:52pm 
The weapon types have a sort of order of priority:

1. If a weapon is heavy, its type never changes and it always uses the Heavy Gunner perk.
2. If not heavy, a weapon can be automatic and uses the Commando perk.
3. If not automatic or heavy, a weapon is a rifle if it has a rifle stock, and a pistol if it has a pistol grip. Rifles use the Rifleman perk, Pistols use the Gunslinger perk.

There are exceptions to the third rule if you use console commands or exploit game glitches, but you won't really run across that if you're making normal weapon modifications.
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Date Posted: Dec 13, 2018 @ 2:15pm
Posts: 8