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In New Vegas you don't get power armor training very easily and there aren't alot of sets of power armor, and compared to light armor you move much slower and it doesn't protect very well.
You had light armor perks of +5% crit chance and +10% run speed, speed and sneak bonuses and such. so really was a light armor centric game.
Fallout 4 Power armor is useful to the point of being overpowered.
I don't use it in fallout 4 mainly because the game put alot of effort into armor drops with legendary variants
legendary power armor does not drop if legendary power armor droped from enemies in fallout 4 I'd wear it. As it stands a Basic X-01 suit is pretty good.
Gameplay-wise, it's apples-to-oranges, so I would like to see something resembling both being in beside each other- a stat-boosting armor type and a highly-tweakable limited-use type.
Though proper training should be required for it like in the older games.
That said, I prefer how it works and looks in 4. Though I do agree that it could do with a little less bulkiness to it.
4 makes it into something akin to a true exoskeleton. Not to mention it allows for mission related tweaks and specialization (modifications, paints, etc)
The cores didn't bother me too much with the 45, as I just figured 'eh, it's basically first-gen PA, maybe it had crappy power systems.' And the 60 really looks like it's just upgraded 45, so it might use the same power system. But 51 and 01/APA? Those are not supposed to run out of power. Especially not so quickly after installing a fully charged cell.