Fallout 4

Fallout 4

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mikaeliby Dec 11, 2021 @ 8:32am
Battle of bunker hill??? WTF?
First things first: I have not even made contact with the BoS (they will not even talk to me, other then "check your fire we got hostiles" or some version of "military buisness"). I left the Raiload hanging when they demanded I´d die for "any synth". I´ve built the guns for the castle and given the intel tape to Sturges, so that maybe means I´m with the Minutemen.

So now I´m at the Bunker Hill. I do not want to be Institute, but it seemed that "synth detention" was the only way to progress the story (Sturges won´t mention that anything about the intel tape). But whatever I do (kill the Courser, let him be) everyone is hostile, and when I get to the escaped synths they thank me, but there is no conversation opening up. The quest lists spawns a second "deal with the synths" and a "talk to father". The battle goes on either way, and now everyone is also hostile towards the escaped synths.

What is all this ♥♥♥♥? Are all factions now hostile? Will the story progress? Does the intel tape have anything to do with anything at all in the story?

(This game... It should have been Fixed Missions and not pretended to be an RPG. Then it would have been OK...)

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Showing 1-15 of 27 comments
wtiger27 Dec 11, 2021 @ 9:18am 
Not had that issue with that quest. You do not need to attack anyone there, except if you want to free the synths. If you do, all you need to kill is the Courser with you just before you get to the synths you are suppose to capture for the Institute.

Sneak past all those fighting there and ignore what the Courser is doing who is with you as you move to the place in the basement the synths are located. Once you reach them, the Courser should be right behind you. Kill him and then leave Bunker Hill.

The Intel tape is for using with the faction of your choice when and if you decide to wipe out the Institute. It's your ticket back to the Institute once you are banished from them.
Last edited by wtiger27; Dec 11, 2021 @ 9:30am
mikaeliby Dec 11, 2021 @ 9:41am 
Aha! This might clear things up. I will try this course and see how it turns out. I got fully maxed sneak so that won´t be a problem.
Shadowrun Dec 11, 2021 @ 1:39pm 
battle of bunker hill always messes me up. the first time i did it went ok. i ended up getting bunker hill as a settlement. 2nd time i did it i got kessler killed and couldn't get the settlement. now i always go in no mater who i'm sided with and protect kessler only. that means if i'm a BoS but i see BoS shooting at her guess who i'm gonna kill? and then i have to go talk to maxson and he yells at me for killing our own guys. but hey, you gotta know, leave kessler alone!!!
OP you have been exceptionally avoidant of joining factions, and the quest system is not well prepared for that, since it expects Battle of Bunker Hill to be the "nexus quest" where you (almost) commit to your final faction.

However - take a deep breath here - the Battle of Bunker Hill *is not about you*. The factions are all there for their own reasons with their own agendas, regardless of what you do or don't do.
Last edited by The Inept European; Dec 11, 2021 @ 1:43pm
Yes giving the tape to Sturges means you are with the Minutemen, unless you contact the BoS and give them a copy, or double cross them all and become a toilet-paper-and-ice-cream-worshipping fascist slaver for the Institute.
ƎϽ∀ƎԀ Dec 11, 2021 @ 1:50pm 
Dont stay on the surface and no Bunker Hill residents get killed. As wtiger27 says, I run for the tunnel, go straight through ( run through all the fighting ) to the synths. Wait for the Courser, boom shoot him in the head with a shot gun. First time doing this quest I really messed it up by trying to defend everybody.
Since the Minutemen don't have an agenda at the Battle of Bunker Hill and you have not joined BoS or RR, your only option was to capture the escaped slaves and return them to your toilet-paper-and-ice-cream masters. If you didn't do that you are swinging in the wind. But it's (almost) never too late to become a deluded yuppie terrorist or an authoritarian conflicted tech-fetishist.

Remember this game expects you to lie through your teeth. Your pledges of loyalty to any faction are worthless, and can be repudiated at any time without penalty or consequence.
Shadowrun Dec 11, 2021 @ 2:08pm 
Originally posted by ƎϽ∀ƎԀ:
Dont stay on the surface and no Bunker Hill residents get killed. As wtiger27 says, I run for the tunnel, go straight through ( run through all the fighting ) to the synths. Wait for the Courser, boom shoot him in the head with a shot gun. First time doing this quest I really messed it up by trying to defend everybody.
this is how i'm going for it this play-through :D
i haven't done bunker hill yet this time around
ƎϽ∀ƎԀ Dec 11, 2021 @ 2:10pm 
Originally posted by The Inept European:
Since the Minutemen don't have an agenda at the Battle of Bunker Hill and you have not joined BoS or RR, your only option was to capture the escaped slaves and return them to your toilet-paper-and-ice-cream masters. If you didn't do that you are swinging in the wind. But it's (almost) never too late to become a deluded yuppie terrorist or an authoritarian conflicted tech-fetishist.

Remember this game expects you to lie through your teeth. Your pledges of loyalty to any faction are worthless, and can be repudiated at any time without penalty or consequence.

Hmm? Thats interesting. I have never done it that way. I'm wondering what happens when the first time you meet Father is after Bunker Hill?
Originally posted by mikaeliby:
So now I´m at the Bunker Hill. I do not want to be Institute, but it seemed that "synth detention" was the only way to progress the story
It is not necessary to complete Synth Retention to progress the story. You can become enemies with / banished from the Institute, then incinerate them. Burning toilet paper, melting ice cream, charred slaver corpses.
Last edited by The Inept European; Dec 11, 2021 @ 2:32pm
DouglasGrave Dec 11, 2021 @ 4:28pm 
Originally posted by ƎϽ∀ƎԀ:
Hmm? Thats interesting. I have never done it that way. I'm wondering what happens when the first time you meet Father is after Bunker Hill?
Since the Battle of Bunker Hill is part of the Institute questline, it's guaranteed that you'll already have met Father if that's what you mean.

If you mean his reaction afterwards, he does react a bit differently depending on what you did in regard to the synths.
DouglasGrave Dec 11, 2021 @ 4:30pm 
Originally posted by ƎϽ∀ƎԀ:
Dont stay on the surface and no Bunker Hill residents get killed. As wtiger27 says, I run for the tunnel, go straight through ( run through all the fighting ) to the synths. Wait for the Courser, boom shoot him in the head with a shot gun. First time doing this quest I really messed it up by trying to defend everybody.
Generally speaking, the Bunker Hill residents will just cower as everyone else has a massive fight in and around their settlement. They're not in much danger in gameplay terms, except from the player being careless with their shots.
DouglasGrave Dec 11, 2021 @ 4:35pm 
Originally posted by The Inept European:
Yes giving the tape to Sturges means you are with the Minutemen, unless you contact the BoS and give them a copy, or double cross them all and become a toilet-paper-and-ice-cream-worshipping fascist slaver for the Institute.
Of course, giving the tape to anyone else means double-crossing the Institute, since you have to betray the unprecedented access Father trusts you with to achieve the goals of the other factions.

It's a wonder that the other factions even expected that to work. From their perspective, you were going on a suicide mission into a completely unknown enemy location without so much as an escape plan.
Last edited by DouglasGrave; Dec 11, 2021 @ 4:36pm
Originally posted by DouglasGrave:
It's a wonder that the other factions even expected that to work. From their perspective, you were going on a suicide mission into a completely unknown enemy location without so much as an escape plan.
Yeah it is an utterly ♥♥♥♥♥♥♥♥ plan from the POV of any faction.

The only way it would make any sense is if you or they knew you would have a trusting and peaceful reception from the Institute. Otherwise they - just like Virgil before them - are as far as they could know, sending you on a one way trip to certain death *and without any kind of plan* in both cases.

Utterly ridiculous. Disney movie "logic". Keep moving idiotically forward and the plot will retroactively contrive itself around the main character. What garbage the writing is.
Last edited by The Inept European; Dec 11, 2021 @ 5:20pm
Originally posted by DouglasGrave:
Of course, giving the tape to anyone else means double-crossing the Institute, since you have to betray the unprecedented access Father trusts you with to achieve the goals of the other factions.
Yeah and the game literally will not allow you to do anything other than double cross the Institute. Game mechanics, for literally no reason that makes any sense, will not allow you to leave the Institute without breaching their network and stealing their secrets. There is no player agency here whatsoever. You are on rails to betray Father's trust. Best case you hold on to the tape and give it to no-one. But of course if you died or were murdered or robbed or the factions just took the tape from you, the same damage would be done by your betrayal. You don't have the option to destroy the tape or give it to Shaun or confess to him (or anyone), let alone to make the moral choice to not run the attack program and extract the Institute's most vital secrets.
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Date Posted: Dec 11, 2021 @ 8:32am
Posts: 27