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BOS should be more scared of Institute teleporters than synths.
Ok so teleporter turns matter into energy and at other point energy into matter.

So what if Institute simply uses one pattern and keeps sending copies of that.
In example they have pattern of deathclaw, aim teleporter inside Prydwen and using that one pattern copy spam 1000 deathclaws inside Prydwen.
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Showing 1-15 of 20 comments
sascomander Dec 2, 2021 @ 1:48pm 
Or just teleport a suicide bomber synth.
Xenon The Noble Dec 2, 2021 @ 2:07pm 
Maybe the teleporter doesn't work like on Star Trek where it rips you apart atom by atom and then reassembles you in your new location, but uses quantum physics to alter the probability of the object that is at X to more likely be a location Y and collapses the probability function when you're at Y (and repeats until you're no longer at X)
Or maybe it opens a worm hole.
Either way, it doesn't replicate you or death claws.
besides, I'd send mini nukes and behemoths. Be-he-moths being these really big giant moths who's pronouns are "he"
Last edited by Xenon The Noble; Dec 2, 2021 @ 2:09pm
red255 Dec 2, 2021 @ 2:35pm 
even if it didn't, whats stopping them from teleporting mini-nukes inside the prydwyn?

inside people?
steventirey Dec 2, 2021 @ 2:52pm 
Originally posted by red255:
even if it didn't, whats stopping them from teleporting mini-nukes inside the prydwyn?

inside people?

For the same reason the teleporters in Star Trek break down or are otherwise unusable for a given situation. Its not in the script. If the Institute could teleport a mininuke anywhere it wanted, there would be no game.

You could argue that there needs to be a signal for them to lock on to, hence the courser chip you need to get in, or the synth relay grenades. Also explains why your companion, with the exception of the courser, can't enter the Institute. Sturgis is capable of reprogramming the teleporter to get the Minutemen inside, but maybe they had a signal of some sort he was able to make the machine lock on to.

X6-88 had walked through Kelloggs door in his memories, instead of just teleporting there. So maybe again a destination signal is required. or maybe teleporting someplace without a pad isn't too accurate. You might be able to get close, but not exact.
Last edited by steventirey; Dec 2, 2021 @ 2:58pm
Xenon The Noble Dec 2, 2021 @ 3:02pm 
Originally posted by Angry Nord-Grunge Syndicate:
Ok so teleporter turns matter into energy and at other point energy into matter.

So what if Institute simply uses one pattern and keeps sending copies of that.
In example they have pattern of deathclaw, aim teleporter inside Prydwen and using that one pattern copy spam 1000 deathclaws inside Prydwen.
Because you only have 4 options at any given time, and that's never one of them. Bethesda has a well defined path and Bethesda doesn't let you get off that path and do something reasonable, and it's why I'm beginning to loath this game.
If it was just building settlements, killing and looting, I'd be fine with it but there's a story. You think "hey, scientist are smart and don't kill people" and then you are told by your own son to go out and murder all the Railroad and the BOS.
You think "Paladin Danse has principles" then you find out that the BOS is run by a genocidal maniac who wants to kill all "abominations" that aren't pure humans.
And you figure out right away that the Railroad considers you expendable to save Synths and that Preston Garvey considers you expendable to save settlers. Railroad and Minute Men are evil, they're just being evil to the sole survivor.
galacticcorgi Dec 2, 2021 @ 11:54pm 
Originally posted by Xenon The Noble:
Originally posted by Angry Nord-Grunge Syndicate:
Ok so teleporter turns matter into energy and at other point energy into matter.

So what if Institute simply uses one pattern and keeps sending copies of that.
In example they have pattern of deathclaw, aim teleporter inside Prydwen and using that one pattern copy spam 1000 deathclaws inside Prydwen.
Because you only have 4 options at any given time, and that's never one of them. Bethesda has a well defined path and Bethesda doesn't let you get off that path and do something reasonable, and it's why I'm beginning to loath this game.
If it was just building settlements, killing and looting, I'd be fine with it but there's a story. You think "hey, scientist are smart and don't kill people" and then you are told by your own son to go out and murder all the Railroad and the BOS.
You think "Paladin Danse has principles" then you find out that the BOS is run by a genocidal maniac who wants to kill all "abominations" that aren't pure humans.
And you figure out right away that the Railroad considers you expendable to save Synths and that Preston Garvey considers you expendable to save settlers. Railroad and Minute Men are evil, they're just being evil to the sole survivor.
Are you seriously saying it's evil to expect a soldier to lay down their life to defend just because you HAPPEN to also be the protag???
SievertChaser Dec 3, 2021 @ 2:53am 
Originally posted by Anakha:
Originally posted by Xenon The Noble:
Because you only have 4 options at any given time, and that's never one of them. Bethesda has a well defined path and Bethesda doesn't let you get off that path and do something reasonable, and it's why I'm beginning to loath this game.
If it was just building settlements, killing and looting, I'd be fine with it but there's a story. You think "hey, scientist are smart and don't kill people" and then you are told by your own son to go out and murder all the Railroad and the BOS.
You think "Paladin Danse has principles" then you find out that the BOS is run by a genocidal maniac who wants to kill all "abominations" that aren't pure humans.
And you figure out right away that the Railroad considers you expendable to save Synths and that Preston Garvey considers you expendable to save settlers. Railroad and Minute Men are evil, they're just being evil to the sole survivor.
Are you seriously saying it's evil to expect a soldier to lay down their life to defend just because you HAPPEN to also be the protag???
Takes like that are why it pays to have threads like these.
DouglasGrave Dec 3, 2021 @ 3:26am 
Originally posted by Xenon The Noble:
Maybe the teleporter doesn't work like on Star Trek where it rips you apart atom by atom and then reassembles you in your new location, but uses quantum physics to alter the probability of the object that is at X to more likely be a location Y and collapses the probability function when you're at Y (and repeats until you're no longer at X)
Or maybe it opens a worm hole.
Either way, it doesn't replicate you or death claws.
besides, I'd send mini nukes and behemoths. Be-he-moths being these really big giant moths who's pronouns are "he"
The descriptions we get of how the Molecular Relay works (from Virgil, Tinker Tom, and Proctor Ingram) do talk about it dematerializing and rematerializing, encoding molecules, translating matter into energy, and the like, basically outlining the methodology of a Star Trek teleporter.

While the conversion and transmission process does consume quite a lot of energy, it's nowhere near what you'd need to generate matter from nothing. When you transmit something, the energy needed for their matter is the energy you're transmitting that you temporarily converted from their original body. In energy terms, you just pay a tiny percentage of interest on the lump sum of energy you're transferring.

But even putting matter creation aside, a teleporter of that kind is still an insanely deadly weapon. As long as you can manage targeting, you can perform a whole range of deadly tricks, ranging from teleporting a live grenade into someone's bedroom, cutting a building in half by teleporting a thin slice out of the middle, or just skipping the rematerialization step and hitting your desired target with the entire converted energy of a random object (a bit like a very cheap antimatter explosion that you can fire through walls).
DouglasGrave Dec 3, 2021 @ 3:30am 
Also, if targeting is an issue, I suggest the Antimatter Crow Bomb.

You take a Watcher crow, rig it up with a teleportation beacon. and have it fly to a target. When it arrives, you aim the Molecular relay at it and dematerialize it, but you skip both transmission and rematerialization and just let the released energy explode where it is.

if one crow isn't enough to get through whatever your target uses to shoot crows, you send an entire flock, since you only need to spend energy exploding one that reaches the target. Alfred Hitchcock never made such deadly birds.
Last edited by DouglasGrave; Dec 3, 2021 @ 3:59am
SievertChaser Dec 3, 2021 @ 3:49am 
Basically, yes, any teleporter is infinitely exploitable.
Bored Peon Dec 3, 2021 @ 3:57am 
Originally posted by DouglasGrave:
Albert Hitchcock never made such deadly birds.
Maybe because it was Alfred Hitchcock who did.
https://en.wikipedia.org/wiki/The_Birds_(film)
DouglasGrave Dec 3, 2021 @ 3:58am 
Oh, and if you can roughly target areas, but aren't sure on the precision (or don't care), the Molecular Relay becomes a kind of antimatter disintegration cannon where you just aim in the right general area and dematerialize whatever you happen to hit, blowing up everything nearby.
DouglasGrave Dec 3, 2021 @ 3:59am 
Originally posted by Bored Peon:
Originally posted by DouglasGrave:
Albert Hitchcock never made such deadly birds.
Maybe because it was Alfred Hitchcock who did.
https://en.wikipedia.org/wiki/The_Birds_(film)
Heh, good catch and my bad. Fixed. :steamthumbsup:
SievertChaser Dec 3, 2021 @ 5:16am 
Originally posted by Pookie101:
Relay FEV canisters above the airport that open before hitting the ground... Have fun with that BOS haha
Just relay Liberty Prime on top of the Prydwen.
red255 Dec 3, 2021 @ 5:20am 
Originally posted by steventirey:

For the same reason the teleporters in Star Trek break down or are otherwise unusable for a given situation. Its not in the script. If the Institute could teleport a mininuke anywhere it wanted, there would be no game.

Star Trek did not have Transporters it had replicators. it would break down a person into energy, transmit that energy and data, and reconstitute the person. same memories, same body, but its a new person. old one was dead.

it could easily be used to clone people or combine people and did so accidentally on occasions. the only thing stopping it is engineer code.

in Fallout 4 it felt the transporter tech was something thrown in at the last minute and wasn't fully fleshed out. cuz it would be easy to code.
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Date Posted: Dec 2, 2021 @ 1:44pm
Posts: 20