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it could be that it just wants to be somewhere else in the load order.
i would install and run the buffout 4 mod. when your game crashes it produces a log file with the memory stack dumped into it. could provide clues as to which mod is the trouble maker.
Buffout 4 [REQ: xSE PluginPreloader, Address Library, TBB Redistributables & F4SE]
https://www.nexusmods.com/fallout4/mods/47359
prerequisites:
F4SE
https://f4se.silverlock.org/
xSE PluginPreloader F4 (Prerequisite)
https://www.nexusmods.com/fallout4/mods/33946
Address Library for F4SE Plugins (Prerequisite)
https://www.nexusmods.com/fallout4/mods/47327
TBB Redistributables (Prerequisite)
https://www.nexusmods.com/Core/Libs/Common/Widgets/ModRequirementsPopUp?id=215452&game_id=1151
IMAD with ID: [0x000D3C85] from "NAC.esm" with subrecord "rIAD" has an invalid key size of zero. This will result in memory corruption. Please open the form in xEdit and correct it or remove the mod from your load order.
And NAC was working perfecly for me this entire time (plus, ive had it for a long time, its not a new mod).
here are the notes i have about exceeding the mod limit:
--------------------------------------------------------------------------------
MOD LIMIT:
you have to BASH your plugins. it basically merges multiple plugins into one file so they all count as 1 mod.
https://www.youtube.com/watch?v=285spy0lUQI
Converting .esp plugins to .esl is a way, as the latter don't count for the limit
the difference between ESP, ESM and ESL files
https://www.afkmods.com/index.php?/topic/5079-plugin-files-and-you-esmeslesp/
so, fallout 4 has a limit of 255 mods / plug-ins. i forget what file types do and don't count but the point is, once you reach the limit you need to start merging mods together into 1 file. they call it BASHING.
check out this video i found on the subject or do some searching of your own
https://www.youtube.com/watch?v=285spy0lUQI
you need 2 programs, fallout 4 edit (f4edit) and wyre Bash
here's a guide that walks you through the process
https://steamcommunity.com/sharedfiles/filedetails/?id=947769634
personally i haven't had to do it yet. i'm only running about 118 mods right now, but i have looked in to bashing because i might hit that 255 limit some time soon.
It informs me of the esp and esm limits. ESL doesn't count towards the limit (you can have like 4k of them).
Im 99% sure that this is not a faulty mod but something tied to mod Limit, despite I havent reached the 256 esp/esm limit.