Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Although how some people were able to open the doors or dig out the tunnels before the quest reeks of something caused by a mod.
LOL i didnt even know that was a command thank god
Yeah you're right opening the door before the quest is definitely caused by a mod
not sure which one though. i removed all of my mods and i couldnt open the door anymore however i can still dig out the tunnel i think thats a part of the game because ronnie shaw said "ahh you already cleared the debris well done" or something like that
I've found a fix for people like me.
If Ronnie Shaw has disappeared after you've used the completequest command, you'll need to spawn her in yourself. Open the console and enter [help "Ronnie Shaw" 4] without the [] brackets. The ID that has NPC before it is ronnie. Type [player.placeatme <Ronnie's ID>] once you've done that open the console again and select Ronnie Shaw. Copy and paste thhis line of commands one at a time.
Addtofaction 1c21c 1
Addkeyword workshopallowcommand
Addkeyword workshopallowmove
setpv bcommandable 1
setpv ballowmove 1
setpv ballowcaravan 1
After that, you should be all set. Hope it helped!
Read the instructions on your Castle remake mod. Pretty sure it says to enable it AFTER you complete the quests, not before.
Kill Sarge (don't hack him) then do this.... problem solved. Thank you Blaze.
Ah, yes.
"Breaking the game" is going to "fix" the game.
Don't use TCL to move past ANY locked door if there is a quest / action that must normally open it. Your game now runs a much higher risk of having other issues, grats.
Like every single other mod that alters a quest area, yes. And in fact, most of those should already tell you this.
And there lies the problem . actually all but one mod of this type DO NOT say this .