Fallout 4

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Looping sound bug-with companion
So piper decided to try her hand at welding while we were in the middle of a quest many many hours ago, and something interrupted that animation and since then she's made a buzzing noise i can't fix. I've tried reloading my save, restarting the game, restarting my pc, using the console command "fks", i've tried reloading actor, disable enable, nothing works. Is it true that if its this bad my entire save is just permanently corrupted? Would be nice to not have to lose like 4 hours of progress over an unfixable random bug..
Originally posted by Zes:
I just read the post above. Scavenging station is a better idea. and you can assing her.. no nees to wait.
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Showing 1-15 of 19 comments
SuperSledgeNY Feb 2, 2022 @ 2:39pm 
This usually happens when a companion uses the armor workbench in DC. Just order her to use an armor workbench and the sound should reset when she finishes. You might have to go back to DC if it doesn’t work somewhere else.
Shadowrun Feb 2, 2022 @ 3:05pm 
if your companion starts making a sewing machine sound forever.

assign him to work at a crafting table. when he's done it should stop. or try this mod:

Companion sound bug fix
https://www.nexusmods.com/fallout4/mods/1469
Last edited by Shadowrun; Feb 2, 2022 @ 3:05pm
George Droid Feb 2, 2022 @ 4:10pm 
Originally posted by Shadowrun:
if your companion starts making a sewing machine sound forever.

assign him to work at a crafting table. when he's done it should stop. or try this mod:

Companion sound bug fix
https://www.nexusmods.com/fallout4/mods/1469

*Both your suggestions irrelevant to my problem, she was welding at the time so its the welding sound that stuck, the solution long term doesnt seem to be "remove the sound file for welding" but actually fix the source problem of why certain sounds will stick looping like this..
Last edited by George Droid; Feb 2, 2022 @ 4:54pm
SuperSledgeNY Feb 2, 2022 @ 9:19pm 
Originally posted by blyatman:
*Both your suggestions irrelevant to my problem, she was welding at the time so its the welding sound that stuck, the solution long term doesnt seem to be "remove the sound file for welding" but actually fix the source problem of why certain sounds will stick looping like this..

The looping/sticking sound bug has been a problem since the game was released in 2015. This issue has never been addressed by Bethesda or the team that published the Unofficial Fallout 4 Patch as far as I know. As a result, the gaming community has tried to come up with workarounds. I wrongly assumed that you were referring to the sound from the armor workbench since in my many playthroughs, that was the only sound that ever stuck to a companion. The welding is a new issue it seems.

From the tone of your response, it's clear that you are not interested in workarounds so I won't bother to post one that I have in mind. You can contact the author of the UFO4P on Afkmods.com and submit a request for a bugfix or contact Bethesda support on their website. You might want to consider repaying from a previous save if no one here comes up with a relevant answer. I sincerely hope you get it all sorted out.
Last edited by SuperSledgeNY; Feb 2, 2022 @ 9:24pm
Iron Knights (Banned) Feb 2, 2022 @ 10:45pm 
I've had looping turret sounds long after they stopped firing. Left the area for a while, came back and it was gone. Try dismissing companion and sending her to another area.
George Droid Feb 3, 2022 @ 1:40am 
Originally posted by SuperSledgeNY:
Originally posted by blyatman:
*Both your suggestions irrelevant to my problem, she was welding at the time so its the welding sound that stuck, the solution long term doesnt seem to be "remove the sound file for welding" but actually fix the source problem of why certain sounds will stick looping like this..

The looping/sticking sound bug has been a problem since the game was released in 2015. This issue has never been addressed by Bethesda or the team that published the Unofficial Fallout 4 Patch as far as I know. As a result, the gaming community has tried to come up with workarounds. I wrongly assumed that you were referring to the sound from the armor workbench since in my many playthroughs, that was the only sound that ever stuck to a companion. The welding is a new issue it seems.

From the tone of your response, it's clear that you are not interested in workarounds so I won't bother to post one that I have in mind. You can contact the author of the UFO4P on Afkmods.com and submit a request for a bugfix or contact Bethesda support on their website. You might want to consider repaying from a previous save if no one here comes up with a relevant answer. I sincerely hope you get it all sorted out.
yea sorry that may have come off hostile lol i meant nothing by it
its frustrating because the internet sends you off so many rabbitholes just to say "youre screwed buddy"


Originally posted by Iron Knights:
I've had looping turret sounds long after they stopped firing. Left the area for a while, came back and it was gone. Try dismissing companion and sending her to another area.
i may just, with the patience of a saint, try this as a last resort. its wild because it stuck even after i let her AFK in an area to see if she'll trigger other sounds and make that one stop but it didnt.
Chaosium Feb 3, 2022 @ 2:59am 
Have you even tried commanding her to use the workbench again? It does fix the issue
Bored Peon Feb 3, 2022 @ 4:05am 
Originally posted by blyatman:
Originally posted by Iron Knights:
I've had looping turret sounds long after they stopped firing. Left the area for a while, came back and it was gone. Try dismissing companion and sending her to another area.
i may just, with the patience of a saint, try this as a last resort. its wild because it stuck even after i let her AFK in an area to see if she'll trigger other sounds and make that one stop but it didnt.
Looping turrets you save/exit restart. If you leave the area then when the sound shuts off so does your settlement stats, then you happiness will plummet downwards.

I have never had this with a companion, but leaving it in a settlement could possible do the same thing since the stat crash is papyrus crashing turning a sound off.
George Droid Feb 3, 2022 @ 1:27pm 
Originally posted by Chaosium:
Have you even tried commanding her to use the workbench again? It does fix the issue
it wasnt a workbench, again she was welding lol i cant tell her to go weld against a wall again i dont think
SuperSledgeNY Feb 3, 2022 @ 2:27pm 
Originally posted by blyatman:
Originally posted by Chaosium:
Have you even tried commanding her to use the workbench again? It does fix the issue
it wasnt a workbench, again she was welding lol i cant tell her to go weld against a wall again i dont think

I think there's only 3 places where an NPC can go into that welding animation with a blowtorch - the fog condensers in Far Harbor, one of the walls in Sanctuary and lastly, the SCAVENGING STATION which you can build in the workshop.

Why don't you try dismissing your bugged companion to a settlement, build a Scavenging Station and then ASSIGN that companion to it? The sound may reset once she goes into that welding animation. Let me know if it works.
Zes Feb 3, 2022 @ 2:38pm 
Originally posted by blyatman:
Originally posted by Chaosium:
Have you even tried commanding her to use the workbench again? It does fix the issue
it wasnt a workbench, again she was welding lol i cant tell her to go weld against a wall again i dont think

Npcs do welding animations while using power armor stand.

Make a room, remove doors and everything.. place a power armor stand, and wait.

She will eventually use it and complete the animation. Worth a try :d
The author of this thread has indicated that this post answers the original topic.
Zes Feb 3, 2022 @ 2:39pm 
I just read the post above. Scavenging station is a better idea. and you can assing her.. no nees to wait.
Shadowrun Feb 3, 2022 @ 2:45pm 
i've had weird glitches happen like this before. it happens to NPCs or settlers when they work on a work station, or sometimes when they're firing a gun it repeats, and other times i've even had it happen on turrets. even the turrets get "stuck on stupid"

and different things solve it. if it's a critter you can order them to a workbench and wait until they complete. other times i've had to reboot the game. other times i had to reboot my whole computer. other times simply waiting around for awhile in-game was enough, and fast-traveling to places.

it is, a pretty common, and pretty annoying bug :p
George Droid Feb 3, 2022 @ 4:54pm 
Power armor stand? damn why didnt i think of that before, ill give that a shot like right now thats easy to do.
It was in diamond city, on the way to a shop i forget which. She just crouched down while we were walking and started welding at what looked to be a circuit box of some sort lol. I think it has to do with AFT or something, given that mod i THINK enables followers to idle the same way normal NPCs do, i could be wrong on that but thats my speculation for why this is such a specific case no one's had.
ironic though, i've genuinely never once had a single looping audio bug that happened in the more common ways like gunfire, just turrets ONCE and that fixed itself by leaving the settlement and returning. Though i think that one was my fault for placing 20 turrets in a small area like that lol.
George Droid Feb 3, 2022 @ 5:11pm 
I just loaded up my game, remembering that invisible markers has a welding animation marker so i was gonna use that, and..
upon fast traveling to red rocket, the sound stopped. Completely. Out of nowhere after days of troubleshooting. Thanks fallout 4.. lol.
Thanks everyone for the pointers.
*and then re appeared upon fast traveling back to vault 81. gonna gouge my eyes out. lol.
Scavenging station fixed it, to anyone googling and coming across this thread, use the scavenging station for the quickest fix to the bug. Though im typing this literally after it "fixed" it, so it might be like the other ""fix"" where it "fixed itself" and may break again.
If someone out there, gosh anyone, can fix this bug permanently across the board that'd save so many hours of people troubleshooting when it happens lol.
Last edited by George Droid; Feb 3, 2022 @ 5:57pm
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Date Posted: Feb 2, 2022 @ 2:18pm
Posts: 19