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How is having new memorys hiding from the Institute? so they wont know they are synths?
https://www.youtube.com/watch?v=EuzBuI0U6g4
I'd say Gen 1 are like Protectrons, and Gen 2 just a bit more sophisticated, like a Mr. Handy, at least from the ones we see as vendors inside the Institute.
The odd thing is every gen 1 or 2 that we are sent to rescue seems to have a way to track them right to where the ones who grabbed them put them. An odd contradiction when we would think they would rather track the newer more important synths.
Of course a lot of people get confused as they will mistake dima or nick for gen 1 or 2 synth when they are actually somewhere between the gen 2 and gen 3 models.
Though if the synth component is actually to do with teleportation why not just relay the gen 3 runaways back like they do coursers since supposedly all gen 3 models have a synth component?
Of course if we pay attention when visiting the SRB we can't miss the bird's eye view on all the monitors making it clear they are using birds to remotely watch certain places.
So only best way to locate the fled synths?
Memory shop should of been destroyed? Goodneighbour should of been punished?
They never say that all Gen 3 models have a synth component, it's just what some fans think is true despite almost every Gen 3 seen inside the Institute not having one.
My own guess is that the synth component is just like the courser chip it visibly resembles (being completely identical in appearance), but with fewer permissions for making active requests. It presumably helps with targeting or processing a teleportation, since the courser chip itself seems to be necessary for us to make general use of the Molecular Relay, as we can do once it's installed in our Pipboy.
They also don't care much about losing the occasional synth infiltrator like Sammy, as long as they're not left wandering around alive (and that goes for fleeing synths as well). Surface settlements are just places for the Institute to get information, not important resources or threats.
-informants
-facial recognition (which is why in 3 the only synth there has facial reconstruction and a memory wipe)
-tracking via component parts and data
-coursers
like seriously coursers have a frequency you can follow so it's not too much a stretch that synths normal drones may have one too. My head cannon is they rip it out of their heads or disable it somehow. Probably explains why DIMA had his entire back head ports opened instead of closed.
Even the doctor in the memory den and Nick say there are back ports like USB ports on modern laptops to connect wires and stuff.
So by the sound of it, she was just a regular synth worker.
https://fallout.fandom.com/wiki/LiamBinet.txt
Or both?