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If a custom settlement doesn't have this option either it was designed to be that way (and it should be pointed out on the mod's page) or there is a bug and/or a conflict with some other mod.
Console commands can't help in this situation in any way, because even if you spawn a "settler", they don'rt come with the setller associated scripts already attached to them, so they are useless in the workshop.
The settler beacon should help, that's something I should've realized haha. Sending them so far doesn't, so maybe it isn't indeed. Thus far I had just spawned in friendly settlers using SKE and just using console commands to access their inventories. A settler beacon is definitely the smarter idea!
Edit: Doesn't say it can't link to other settlements, but it has settlers atleast. https://www.nexusmods.com/fallout4/mods/17681 It says it should work.