Fallout 4

Fallout 4

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Artrysa May 7, 2021 @ 12:45pm
Change survival mode?
Is there a way I can just tweak survival mode a bit? I could deal with no fast travel, but only saving while sleeping might be a bit too much. I don't think I'll enjoy playing it anymore when I lose hours of progress.
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=EGC= kansasterry May 7, 2021 @ 12:55pm 
There is a mod on nexus that allows customizing survival mode. Technically it will no longer be survival mode once we tweak it to fit our play style. Now if it is just the bugs causing crashes that cause loosing game play time then there is a mod to allow console access in survival mode and you can periodically use the console to manually save when approaching a place that crashes sometimes happen.

Survival Mode Tweaks - Console - Fast Travel - Auto Save - Others
https://www.nexusmods.com/fallout4/mods/12794

Survival Mode Console Enabler
https://www.nexusmods.com/fallout4/mods/12556

[ITA]ZaZinga9700 May 7, 2021 @ 12:57pm 
https://www.nexusmods.com/fallout4/mods/40440 ADVANCED NEED 2 i found this today and u can tweak
Artrysa May 7, 2021 @ 1:41pm 
Thanks guys, this will make it a lot more fun for me to play. :)
You don't usually lose hours of play because you adapt around it and make sure to locate beds etc you can use as save points.
Mods.

Sweet modders and their mods.
Bethesda was dumb getting rid of them even in the form of paid mods for FO76.
fluxtorrent May 7, 2021 @ 4:47pm 
They didn't "get rid of them" adding mods is still on the roadmap for F76. Personally I'm waiting for that and persistent servers before I go back, had plenty of fun with it so far but yeah thats what i need to get more at this point
danconnors May 7, 2021 @ 10:42pm 
Modded survival is NOT survival.
wtiger27 May 8, 2021 @ 5:43am 
Originally posted by The Ex-ept European:
You don't usually lose hours of play because you adapt around it and make sure to locate beds etc you can use as save points.

The lack of fast travel certainly does lead to lost time. How much would depend on how long you play on Survival. Up to level 60? Absolutely will lose hours if you are not enjoying the trips.

But keep in good standing with BOS and the Institute and you can cut the lost time down a lot.

But without question, it is the one feature ( not being able to fast travel ) that players want to mod it. That and quick saves.
Last edited by wtiger27; May 8, 2021 @ 5:46am
wtiger27 May 8, 2021 @ 5:45am 
Originally posted by danconnors:
Modded survival is NOT survival.

For you. I play it and use no mods. But not going to knock anyone who does because it does have some dumb restrictions. Whom ever developed the need to eat, sleep and drink water so damn often, must be a real wimp. :P
Originally posted by wtiger27:
Originally posted by The Ex-ept European:
You don't usually lose hours of play because you adapt around it and make sure to locate beds etc you can use as save points.

The lack of fast travel certainly does lead to lost time. How much would depend on how long you play on Survival. Up to level 60? Absolutely will lose hours if you are not enjoying the trips.

But keep in good standing with BOS and the Institute and you can cut the lost time down a lot.

But without question, it is the one feature ( not being able to fast travel ) that players want to mod it. That and quick saves.
Interesting way to reinterpret "lost hours" though I see your perspective. For me the hours walking in the wasteland are not 'lost', but enjoyable and immersive.

Agreed these two features are the most requested features, and I have even indulged them myself, particularly when first doing Survival. Maybe they are "training wheels" and if they help people adjust to Survival or enjoy it then that's a good thing.

Still, having tried it both ways, I find the Immersion of walking to be preferable, and the need to save at specific points adds enjoyable tension without being troublesome.

wtiger27 May 8, 2021 @ 6:19am 
Originally posted by The Ex-ept European:
Originally posted by wtiger27:

The lack of fast travel certainly does lead to lost time. How much would depend on how long you play on Survival. Up to level 60? Absolutely will lose hours if you are not enjoying the trips.

But keep in good standing with BOS and the Institute and you can cut the lost time down a lot.

But without question, it is the one feature ( not being able to fast travel ) that players want to mod it. That and quick saves.
Interesting way to reinterpret "lost hours" though I see your perspective. For me the hours walking in the wasteland are not 'lost', but enjoyable and immersive.

Agreed these two features are the most requested features, and I have even indulged them myself, particularly when first doing Survival. Maybe they are "training wheels" and if they help people adjust to Survival or enjoy it then that's a good thing.

Still, having tried it both ways, I find the Immersion of walking to be preferable, and the need to save at specific points adds enjoyable tension without being troublesome.

Good points. I am doing another Survival play run now and my goal is to not do the ending story main quest with any faction. I want to stay on good terms with the BOS and Institute for the reasons mentioned before.

But do the other DLC's, but not DiMA's memory, since I can not use the console to bypass it. :(. But I figure if I am going to discuss Survival mode, I need to at least have played it unmodded for several levels. The other time I did it, was only up to level 24. I plan on getting a min of level 60 this play run.

Providing I can tolerate some of the ridiculous restrictions that long. :P
Skipping the DiMA puzzle may well be the third most requested Survival feature. :D
My tips for unmodded Survival play:

"Stick to the roads" as the caravan guards say

Create known safe routes and use them; when you pioneer a new route be cautious and focus your loadout purely on fighting and surviving.

Always look for beds or other save points and create your routes around chains of save points - this is how I explored Far Harbor for example. You can also cheat by using online sources but I found it more fun to find all the beds and mattresses etc by myself. There are more of them than you think.

Know (or learn) where pure water sources are - un-allied settlements and a few non-settlement locations have water. It's worth claiming empty settlement just to be able to put down a pump, a bed, and maybe a turret.

Even a sleeping bag is a save point - use it.

Save often - this is actually less risky than saving infrequently, despite people saying the opposite. It keeps the disease risk pool low. The only downside is loss of Adrenalin and Well Rested perks. In my play style I basically forgo Adrenalin in favour of more frequent save points and less disease.

Keep track of the game time since you last slept fully. Once you hit Tired you can only fix that with a full bed. If you know you're near to 10 hours then pre-emptively use a mattress or even a sleeping bag to prevent getting to Tired.

Also bear in mind mattresses and sleeping bags will correct the states beyond Tired (this is often misunderstood).
wtiger27 May 8, 2021 @ 9:44am 
Originally posted by The Ex-ept European:
My tips for unmodded Survival play:

"Stick to the roads" as the caravan guards say

Create known safe routes and use them; when you pioneer a new route be cautious and focus your loadout purely on fighting and surviving.

Always look for beds or other save points and create your routes around chains of save points - this is how I explored Far Harbor for example. You can also cheat by using online sources but I found it more fun to find all the beds and mattresses etc by myself. There are more of them than you think.

Know (or learn) where pure water sources are - un-allied settlements and a few non-settlement locations have water. It's worth claiming empty settlement just to be able to put down a pump, a bed, and maybe a turret.

Even a sleeping bag is a save point - use it.

Save often - this is actually less risky than saving infrequently, despite people saying the opposite. It keeps the disease risk pool low. The only downside is loss of Adrenalin and Well Rested perks. In my play style I basically forgo Adrenalin in favour of more frequent save points and less disease.

Keep track of the game time since you last slept fully. Once you hit Tired you can only fix that with a full bed. If you know you're near to 10 hours then pre-emptively use a mattress or even a sleeping bag to prevent getting to Tired.

Also bear in mind mattresses and sleeping bags will correct the states beyond Tired (this is often misunderstood).

Some great tips. I do have one question, does the max medic perk make healing noticeably faster?

While I certainly think combat in survival is easier than Very Hard in the sense you are doing more damage, ( much more so ) the combat can be slower due to the healing being so much slower on Survival. You kill a few, but get hurt and then have to wait or draw back and wait to heal.

So in Survival, you have to pay more attention to....not getting hit. The 3x more damage from the enemy versus 2x more versus Very Hard, seems to be right.
Agreed. Tanking hits in Survival just isn't a winning strategy. Not only is there no instant healing, but using Stimpaks takes you out of combat for several seconds so it's not feasible unless you reach cover first. In extremis you can pop Jet just in order to use a Stimpak quickly.
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Date Posted: May 7, 2021 @ 12:45pm
Posts: 80