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Second: There is no way ( other than maybe a outside source mod ) to set up a supply line to Home Plate.
Pity about the provisioning connection. Its such a convenient place to dump junk into the bench.
.
Yeah, would be appropriate if you could get codsworth to station there, and supply line to hangmans.
Keeping things in Home Plate is totally safe. No one but you (and your active companion) enters there as its not a full settlement, so no attackers or settlers to loot anything.
Not without mods. Home Plate isn't considered a full settlement (its workbench isn't the same thing as you find in a normal settlement, just similar). Mods making Home Plate a full settlement can also open it up to attack, so other mods just link the workshop inventory of Home Plate with another settlement, like Hangmans Alley. Basically, it mods in an unmanned, unseen provisoner route.
As far as the game is concerned, mannequins are not containers but stationary NPCs. Thats why you can equip things on them. Its also why, at least in Skyrim (and possibly Fallout 4) they sometimes bug out and start moving.
In other words you would have to work really hard to arrange to get looted in Home Plate.
I have never seen them bug out. My thoughts are, the mannequins are made for display, so the player can show off ( to himself ) some unique armor sets he/she has collected.
The game therefore, marks them as none loot-able item from npc's.
But that is just a theory and I can not prove it. But it makes sense they would do that with mannequins. What I know for sure, it works. So far.
I've never seen the Fallout ones bug out, but have seen the Skyrim ones do so. Its not a common thing, but does happen. As for being meant for display and therefore made non-lootable, the weapon displays are meant for display as well and are totally lootable. All containers are lootable, but mannequins are not containers.
Same thing with Power Armors and fusion cores.
Did I miss something ?
In the event of a settlement attack, if you are there or somewhere close enough for the settlement to be loaded, settlers may try to get a better weapon than what they currently have in their inventory provided there is some ammo for it in their inventory or in a container in the settlement. Also, attackers can do the same (and steal some other stuff from the workshop, I think). The weapon/ammo can be in your workshop, in any container, in a display item, or just lying on the ground.
The same applies to power armor. If there is a core in a settler's (or attackers) inventory, in the suit, or in a container in the settlement they may try to take the armor during an attack.
In both cases, its not guaranteed and you have to actually be near by. If you never go to the settlement while its under attack, nothing will be missing. (Aside from whatever materials are needed to repair anything that got damaged.)
1. No. Player owned bases are different than player owned settlements. There is actually a couple of mods on nexus that have the different tags. The difference being that settlements any npc can go into it and grab stuff from the workbench or stored stuff sometimes.
Player owned bases only the player and any companions you have with you. Usually you can't send any settlers or companions there. They will also not have the little settlement bar that shows the stats like building limit, happiness, water, food, etc. So no don't worry they shouldn't be taken or stolen. Infact most items aren't taken or stolen unless you leave them in red workbench. Also any power armors with fusion cores left inside them will be taken by any nearby npcs or settlers.
2. look at 1. You can't assign npcs companions settlers or provisioners to home plate. It's a player base not a player settlement.
Note that during a fight, NPCs can also loot from dead NPCs. Usually this doesn't apply to your own NPCs (unless you kill them yourself) because they're not killable by enemies.
Of course they are lootable for the player. But not all things are for the npc's it appears. That was my point. But good point on the weapon displays. They are not safe.
I watched a YouTube video where the author did a series of tests to see what containers the settlers would loot during a attack to get a better weapon. The only things they would not loot was a mannequin and a locked container.
Of course it takes a console command to lock a container if you are on a PC, unless there is a mod which does it for all platform players.
Very true. I found I lost some items I had stored in the workshop after I failed to defend it from a attack.
Worst they'll do is steal your stash of enraging rolling pins.