Fallout 4

Fallout 4

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Foe Oct 31, 2016 @ 5:37am
Which is the hardest mode? Very Hard or Survival?
Very Hard because of bullet sponges or Survival?

My opinion about survival is, when u reach a high level, it doesn't matter anymore if you save or not, you are almost immortal.
Food and water and other needs or sickness is also only a tedious task you have to counter every x minutes. IMO nothing hard about it.
The only thing that makes survival harder for me, is using only the ammo weight, but thats also not really a big deal since I always go lone wanderer with deep pockets on armor.
About the fast travel, I really like to not fast travel, I like that enemies don't respawn as fast. But sometimes it's just a time waste to walk from left side of the map to the right side only to talk with an npc and walk back. Had this multiple times in the nuka world DLC where I had to go from nuka world to a settlement way on the right side of the map, or when they gave me quests to wipe out areas.

TL:DR: hardest mode in terms of combat, Survival or Very Hard?
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Showing 1-15 of 52 comments
MannsOverMeta Oct 31, 2016 @ 5:54am 
Survival is tedious, but in terms of combat, they both become incredibly easy once you have a good setup.
2much Oct 31, 2016 @ 6:48am 
Survival player outgoing damage is 1.5x normal while very hard is .5x normal, so...
Like MannsOverMeta said, both difficulties are far too easy.
I am constantly trying to increase difficulty with mods.
Park_Ranger Oct 31, 2016 @ 6:54am 
"TL:DR: hardest mode in terms of combat, Survival or Very Hard?"

Survival.
Last edited by Park_Ranger; Oct 31, 2016 @ 6:54am
WildCat Oct 31, 2016 @ 7:59am 
Originally posted by 2much:
Survival player outgoing damage is 1.5x normal while very hard is .5x normal, so...
Like MannsOverMeta said, both difficulties are far too easy.
I am constantly trying to increase difficulty with mods.
oh.... does PC x0.1 damage vs NPC x50 damage sounds challenging enough... oh, wait, i meant with shorter nights mod and improved detection for NPCs mod!
Foe Oct 31, 2016 @ 8:21am 
Originally posted by WildCat:
Originally posted by 2much:
Survival player outgoing damage is 1.5x normal while very hard is .5x normal, so...
Like MannsOverMeta said, both difficulties are far too easy.
I am constantly trying to increase difficulty with mods.
oh.... does PC x0.1 damage vs NPC x50 damage sounds challenging enough... oh, wait, i meant with shorter nights mod and improved detection for NPCs mod!
sounds more like Borderlands 2 without slag weapons.
casualsailor Oct 31, 2016 @ 8:27am 
Molotov spammers make Survival harder and better. It forces you move. If prevents you from just hiding and shooting. It makes fights like the Corvega Plant a real challenge. Having to pop a Nuka Cola to temporarily overcome tired debuffs and dealing with other illness debuffs adds to the challenge.

I've played both and for the experienced player, I would not go back to Very Hard.
Cosmic Cat Oct 31, 2016 @ 8:49am 
I didn't actually find survival difficulty as in "hard" - more a chore than anything.

Bullet sponge enemies that kill you in 1 hit on the other hand... >.>
ImSexyAndiNOED Oct 31, 2016 @ 12:24pm 
Very Easy is the hardest. I don't have patience to play games on Very Easy so i find it hard .
Foe Oct 31, 2016 @ 1:11pm 
Originally posted by casualsailor:
Molotov spammers make Survival harder and better. It forces you move. If prevents you from just hiding and shooting. It makes fights like the Corvega Plant a real challenge. Having to pop a Nuka Cola to temporarily overcome tired debuffs and dealing with other illness debuffs adds to the challenge.

I've played both and for the experienced player, I would not go back to Very Hard.
well that only counts for the first 20 levels or so. After that it's back to normal.
My survival char is level 129. But I want to start another one, I already started on very hard now. I think it takes a lot more to kill enemies and they kinda also kill you faster, at least that is how it feels. I wish there was still the old survival mode :(
Vinnie Mack Nov 1, 2016 @ 7:14am 
Originally posted by casualsailor:
Molotov spammers make Survival harder and better. It forces you move. If prevents you from just hiding and shooting. It makes fights like the Corvega Plant a real challenge. Having to pop a Nuka Cola to temporarily overcome tired debuffs and dealing with other illness debuffs adds to the challenge.

I've played both and for the experienced player, I would not go back to Very Hard.
i don't know which is harder, but i know i won't go back to very hard. What others call tedious, i call immersion. And the survival mode fits in with settlements so perfectly. You need somewhere to purify water and grow food. You need somewhere to dump your stuff. Since there is no fast travel, you can dump it in a settlement. And since enemies don't respawn nearly as fast in survival, you can go from settlement to settlement, clearing out the area around it, using the loot you find to build up the settlement. When done, you go to the next one and start all over again. Survival mode is the best thing in Fallout 4. In my opinion, of course. Not trying to convince anyone of anything.
astalios Nov 1, 2016 @ 7:22am 
Bruh, I have 2 saves, one is hardest ever, the second is survival, i am at least level 95 and I'm not immortal, NPC levels re scaled from yours, with more powerfull modedd weaps, and they are easy to kill, like me, i should bring food, water, and anti-bio to save my life up because illness and tired aregoosd to screw to AP Bar. and this is important to have full AP, you can run for long distance without stop and resplenish, for escape ennemies, i told you, go to glowing seaat my level and even radcroach are ultra hardto kill, and group are hard, radscorpions are grouped by 2 every time. he survive difficulty is hard, and challenging and sastyfing. I'm in total immersion, And if you find vanilla survive is hrd, i challenge you to survive on the FROST MOD, the ambiance is creepy, you are in a snow season and when you finding mobs even friendly mobs are trying to kill you. just a bit of searching can help you to get great and hard challenge.
Vinnie Mack Nov 1, 2016 @ 7:30am 
what i find is i am immortal in the early areas up north, and with enemies i have encounter often: raiders, mutants, etc. What happens is i get over confident and try to take on a group of them in the open, with a ♥♥♥♥ 38 rather than my gauss gun. Ghouls and dogs have killed me too many times to say survival is always easy. What i love about the survival mode is how you can't really get too arrogant in every situation. I have to keep on my toes and approach enemies as my build demands (sneak sniper). Tanking it just doesn't work all the time.

Hypo, is that Frost mod similar to the one from Skyrim? Same modder?
Last edited by Vinnie Mack; Nov 1, 2016 @ 7:31am
casualsailor Nov 1, 2016 @ 7:46am 
Originally posted by Vinnie Mack:
Originally posted by casualsailor:
Molotov spammers make Survival harder and better. It forces you move. If prevents you from just hiding and shooting. It makes fights like the Corvega Plant a real challenge. Having to pop a Nuka Cola to temporarily overcome tired debuffs and dealing with other illness debuffs adds to the challenge.

I've played both and for the experienced player, I would not go back to Very Hard.
i don't know which is harder, but i know i won't go back to very hard. What others call tedious, i call immersion. And the survival mode fits in with settlements so perfectly. You need somewhere to purify water and grow food. You need somewhere to dump your stuff. Since there is no fast travel, you can dump it in a settlement. And since enemies don't respawn nearly as fast in survival, you can go from settlement to settlement, clearing out the area around it, using the loot you find to build up the settlement. When done, you go to the next one and start all over again. Survival mode is the best thing in Fallout 4. In my opinion, of course. Not trying to convince anyone of anything.

I concur. I think most people that believe that Survival is "tedious" are honest in their opinion. They just play their game without being bothered by a lot of mechanics. They'll be the ones to use unlimited ammo mods and unlimited weight mods because to them, scrounging for ammo and making decisions about what to pick up and what to leave behind is a distraction. And there is nothing wrong with that.

I would not have wanted to deal with all of the survival mechanics on my first playthrough. It would have distracted from the experience. But once you have played thru the main quest and explored the major areas immersion becomes more important.

Like I've indicated before, I was way South and just about to sleep for the night when I got the call to head to Sanctuary. I didn't think "wow my game is ruined now." Instead, I though, "cool lets see what happens when you hump all the way across the map when alread tired? Let's see how tired I get and whether it really impacts my abilities. What happens when I've popped nuka colas repeatedly and they wear off?" It was a fun experience.

To each his own. But I agree if you want an immersive experience keeping yourself healthy and fighting while sick is the way to go. I bet most people that play survival mode don't even realize that illnesses eventually wear off so visiting a doctor is not a neccessity.
astalios Nov 1, 2016 @ 7:50am 
Originally posted by Vinnie Mack:
what i find is i am immortal in the early areas up north, and with enemies i have encounter often: raiders, mutants, etc. What happens is i get over confident and try to take on a group of them in the open, with a ♥♥♥♥ 38 rather than my gauss gun. Ghouls and dogs have killed me too many times to say survival is always easy. What i love about the survival mode is how you can't really get too arrogant in every situation. I have to keep on my toes and approach enemies as my build demands (sneak sniper). Tanking it just doesn't work all the time.

Hypo, is that Frost mod similar to the one from Skyrim? Same modder?

Take this link, from NMM it's great, but play it only vanilla and this, because mods ruin it's gameplay.

http://www.nexusmods.com/fallout4/mods/18898/?
ʙ⌁¹¹⁰¹ Nov 1, 2016 @ 7:51am 
fyi...
you can make enemies and player more or less spongier in all difficulties using console commands/INI settings. No mods needed.

Survival
Setgs fDiffMultHPToPCTSV
Setgs fDiffMultHPByPCTSV

Very Hard
Setgs fDiffMultHPToPCVH
Setgs fDiffMultHPByPCVH

Hard
Setgs fDiffMultHPToPCH
Setgs fDiffMultHPByPCH

Easy
Setgs fDiffMultHPToPCE
Setgs fDiffMultHPByPCE

Very Easy
Setgs fDiffMultHPToPCVE
Setgs fDiffMultHPByPCVE

If you want to apply these settings automatically on startup you need to add a command to the fallout4.ini. For example...

[General]
bMouseAcceleration=0
sLanguage=en
uGridsToLoad=5
uExterior Cell Buffer=36
bDisableAllGore=0
sStartingConsoleCommand=Setgs fDiffMultHPToPCTSV 10;Setgs fDiffMultHPByPCTSV 0.1
...
Last edited by ʙ⌁¹¹⁰¹; Nov 1, 2016 @ 7:56am
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Date Posted: Oct 31, 2016 @ 5:37am
Posts: 52