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But explosive, a good legendary effect. Not super great on 1 shot weapons like bolt rifles, etc. But great on automatics, and great on fast shot weapons with larger magazines. A hip fire combat shotgun with explosive rounds, sweet.
A related oddity exists with multiplier type legendary effects too. Their effects are applied to the player in a perk like manner and so act on other weapons equipped at the time, grenades and gun bashing. They do have to meet the criteria so throwing an instigating grenade at a full HP enemy will only cause double damage if it doesn't physically hit them.
Grenades suffer the above hidden multiplier problem as they only have 1 impact damage it wasn't easy to notice, but it can be very visible with caltrops, furious is fun
https://steamcommunity.com/sharedfiles/filedetails/?id=1418866450
This could allow those silly legendary walking sticks and similar to be useful, and makes space for some creativity Defiant!
But when i set it to delayed lobber explosion it doesnt cause this much damage regardless of distance from target.
I tried disabling LOS check on both of these out of curiosity. Still same thing happens.
And i still don't quite understand why.
i used the big boy legendary launcher plus the bowling ball attachment
thus unlimted ammo and fires two at enemy each time haha
i pulled the special mod from the nuka nuke and slaped it on bigboy
that was fun
the best unique weapons are the ones that have special parts and not just an effect so you can slap em on other legendary weapons