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https://www.nexusmods.com/fallout4/mods/44798
Good to know, Thank you.
It isn't necessarily the real screen fps for loading screens as it's possible to do things like perform load logic whilst independently showing a different image like a game model or that whirring green doodad in the bottom right corner. Has your game ever stopped responding but that doodad keeps whirring and you've still got high fps?
The fps is might be genuine but only for the simple code that is spinning the model around slowly and not what is going on loading and pre-rendering the next scene.
It's a case of needing to know exactly where and what the steam overlay is hooked into. It's probably a directx screen object which is why the unweptbuzzard's fps is still capped.
Cap your FPS in the driver at the monitor's vertical refresh frequency.
Speed multiplier in FO4 starts when you surpass 120fps.
There is no Constant fps throughout the game, some areas will be faster, some slower.
Small buildings and small undergrounds will always be faster.
Sorry I switched recently from console to pc. The max framerate in general for fallout 4 is 30 there, so seeing 1000 kinda scared me.
I set my max fps in general to 60 as I Don't get paid until next week so until then I'm still using a crappy tv not a monitor.