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As you said 1 shot is all it takes to kill most enemies at max'd out mods.
Tbh with the ammo scavenger perk it doubles you can just sell off excess ammo. If you kill enough enemies they drop low caliber .38 ammo but in such large quantities and so often you can buy like 1 bullet per every 2 enemies dropped.
unless survival ammo is literally weightless.
if survival you got bigger things to worry about.
I think theres a modded perk that allows you to cut ammo weight by half (or mods to give you rings to inc. carry weight.
Now to try to find these super mutants that were supposed to be immune to my assault rifle fire. Might go looking for a mirelurk queen too, as well as a legendary deathclaw. Let me at them!
my philosophy if it's a high grade weapon save for the tougher enemies and no more than 100 ft away.
As for power I have taken down a sentry bot robot with a single shot from it. That's the big robot that spills 2 fusion cores, 40 each 5.56 mm cartridges, some aluminum, and electrical devices when it drops dead. It also killed Hammer, the most powerful super mutant at Everit Estates with a single shot. So, I'm very pleased with its performance. It just costs me thousands of caps to keep it in ammo.