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I've used NMM for a long time.
After a long break I`ve returned to play F4 and Vortex has come along and I decided to try it..
NMM allows you to do anything, to the detriment of your game, sanity, and load order, as it doesn't warn you of ANYTHING, except if it's going to overwrite a bunch of textures and meshes. So it is quite dangerous but potent, and allow you to control everything.
Vortex is safer for beginners and has a good level of automation especially in the part of managing the load order.
If NMM does not suit me at all, then I will switch to Vortex.
Anyway, thanks for the answer.
2. Which version of NMM is more stable I am not aware - I am using Vortex for the last year.
Also there is a well known folk`s proverb: "When you`re not sure - use Vortex for sure!"
Add
..... and all the same, after a long study of information, I chose Mod Organizer 2. Yes, Vortex is also not bad according to the description, but something everyone is leaning towards MO2. And I liked it for not breaking game files. Well, I'll try it for now. But the Nexus MM is definitely out of the question.
MO2 is a quite powerful tool - it spares you from using some other tools and manual tinkering, which I have and what I like. So I am ok with Vortex. Besides I wanted to test this "brand new thing" in a mod managers family, so... it works for now and don`t bothers me much.
Otherwise I would like to use MO2. Especially if any one is going to start from a scratch and going to dive deep into F4 modding ocean - I advise MO2.
I asked a similar question about mod managers on different sites, but they answered only here in Steam. Thanks for some thoughts.
Yesterday I accidentally looked about the Mod Organizer 2 guide and as a beginner, I still liked it more. Vortex seems a little more complicated. But here who is used to something. If there are any problems with MO2, then only Vortex will remain.
Added .....
I don’t know what broke so much there, but I seem to fix it. Reinstalled everything
Added ......
That's it, I can't take it anymore. This is not modding in 2021, but a lot of difficulties for the player who wanted to enjoy modding the game. I wanted to put on some mods and play, not waste time looking through numerous guides.
At first I was tormented with programs. Then I reinstalled everything, set it up. Then, with a ton of mods, I spent half a day digging through the guides, but eventually I had to abandon half of the mods. I don’t want to. Let a normal mod manager and simple installation mods do it. There is just a lot of small debris on the Nexus that has not been brought into good shape. Modding in 2021 ......
Not translatable
Позиционировать каблуки обуви под поверхность любую, скачав отдельную прогу, с тонной настроек. А эту отдельную прогу требует ещё ряд хороших моделей обуви, плюс каждую модель обуви ещё надо редактировать и переносить потом вручную.
Пресеты лица, с тонной модов только к одному пресету. Да вы издеваетесь....
Вручную файлы редактируй, порядок проверяй, файлы заменяй и т.п. Я даже вот этого всего и перечислить не могу, потому что просто тонна гайдов к каждой проге, к каждому моду и шарят хоть в этом ещё англоязычные, а наше РУ комьюнити даже гайдов нормальных запилить не может за 6 лет, Карл!!! Позорище.... Короче уже попросту терпение закончилось за 4 дня. Я поиграть хочу, а не закапываться в гайдах по установке мелочных модов. Дожились блин......
Я раньше тонну модов ставил на 3 и НВ, да что то такого трэша не помню
PS
Это к Стиму конечно не имеет никакого отношения, извините. Но вот просто накипело. Поиграл блин с модами
You may like to follow the light of the popularity and actuality - choose mods that have the most downloads and endorsements in the category for the last year. check the date of the latest update, to be sure that the mod is not outdated the latest Fallout 4 version.
I use this way - it works for me very well.
Also by this day we have a lot of guides, including modded Fallout 4. A bunch of them you may find on the Nexus. Game settings, list of mods that already tested together. So 2021 is not so hard as 2015. Fallout 4 modding community is quite international. And if you gonna use its production, then yes - it is better to know the most spread international language on earth, and thus people from different countries may share their knowledge between them.
A large number of manual actions to make things work is a curse and a feature of the fallout 4. Its game was made for people who like to dig deep inside the game and make a lot of precise adjustments by the taste. its like one more game inside the game.
And actually things that was intended to be in the game is quite easy to adjust and change. even without mods using only console commands.
Heels are not such things, so....
https://www.nexusmods.com/fallout4/mods/50005?tab=files
From my experience it is one of the most actual and helpful guides by the day.
I`ve read it recently and even found some new things to do with my 6 y.o. Fallout 4 :)
I honestly tried to set everything up that I needed. But I do not play the game, I do not watch mods, but I fix some errors of mods with the help of other mods. Something works, something doesn't work, something is difficult to understand and even set up according to the guides.
I love game mods, but I don't understand why in 2021 it is so difficult for the player. In 6 years, everything could be optimized for people, but in the end I dug in fixes and edits and many other mods, so that for example one mod that I want would work.
I put mods on Fallout 3 and NV. It used to be even easier.
Now it looks more complicated and probably takes whole weeks to set everything up as I want. I really do not have so much time and desire not to play, but to do the installation only. If it took two days, it would be nice. But for a beginner, this is a dark forest, as we say in Russian
PS Anyway, thanks for the help and answers. But I have already deleted everything and I don't want to come back to it anymore.
PSS And I will add. In two days I figured out Adobe Effects, for another game I figured out in an hour how to make textures for a character, in another game I replaced the sounds with weapons. In some other game, he himself made inventory for a merchant, combining them into manual fashion. And much more ... I say that I am not lazy and often achieve the desired goal. But there is no desire to sit for a month in mods, digging in guides
This is just a game and 6 years from the date of release. Why did things get so complicated there compared to other parts of the series in mods? Rhetorical question