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Shoot when crouched, And level rifleman and sneak in your Skill-Tree.
Thanks!
I think there are many other weapons better suited for full auto fire. And they allmost all use 45'ammo. So switching it to 308' and keep it single fire cause of the low ammo find is a good way to go early game. Rifleman you can get like after Perception stat 3 already. Start of the game basicly. But hey you can do w/e ever you want you can switch back-and-fort with weapon's. Stat's will only increase perks will be kept always. Build a ammo factory and it won't matter anyway.
Full-auto fire is wasting bullet's anyway. The damage multiplier's over the O'G rifle with Sneak and Rifleman in single-shot is way more cost-friendly. And will kill most mid tier enemy's in 1 shot. While full auto it will need 100 bullet's if you ain't aiming xD
I build a 3 Hall Factory out of concrete and glass on the Starlight Drive-inn.
This is on one of my save file/ playthrough's.
I have screenshot's on my profile but it shows the work in progress.
It has been awhile that i have been on that savefile.
1 Hall with Ammo production machine's.
And robot's that room the grounds from the mechanist Add-on.
If you play survior the best thing to get early. If you want to build settlements and such. Is going to the BOS and get the airship transport so you can get in and be the gunner on the ship on your way to the settlement. Faster then walking.
You will get a inplant i believe which you will only be able to fast travel into the institute and onto the building above it.
As it's going to be your main weapon for a large part of the game, mod it around your strongest combat perks (or if you can't do that, take perks to match its current setup).
The key difference is whether you prefer VATS or free fire. For VATS use you want short stock, short barrel or light barrel, reflex sight, quick eject mag. This maximises your VATS rate of fire, but doesn't give the best range or accuracy.
For non VATS, and certainly for non VATs sniper, you want long stocks long barrels (preferably light) and the longest scope.
The suppressor is almost always a good option and always worth the range penalty, even if you don't perk into Stealth and Sandman.
Suppressed auto is the most OP setup in the game, particularly with a Two Shot weapon like the OG. With Two Shot you do something like 2.5x damage of a regular auto weapon. Stack in sneak attack multipliers on auto and you will basically break the game.
The Two Shot effect gives the greatest (relative) benefit with mods that reduce damage, so Light and Auto receivers. Sadly when you find a .308 receiver (and you will need to be higher level to make or find one) you pretty much have to install it, unless you are using the stealth auto exploit mentioned above, and this will lose the relative advantage of Two Shot, though still gets some absolute benefit.
Idk. Getting the OG is basically cheating in my opinion. :-)
Or more like, it's like taking the difficulty level of the game down one level. But it's a fun weapon and I have definitely run many many games (mostly Survival) where the OG was the main weapon through most of the game.
I never realized you could build your own ammo factory