Fallout 4

Fallout 4

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so to all the 100+ hours players what are some good tips you can give to all new players :]
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Beiträge 136150 von 161
Ursprünglich geschrieben von Tongue in Cheek Way of the Wang:
Ursprünglich geschrieben von Caribena:

Near Vault 81 there's a place called Chestnut Hillock Reservoir. I walked from the little destroyed house at the edge of the water going towards Diamond City. Going through the built up area nearby there were a few Super Mutants. Suddenly my frame rate plummeted to 7 fps. I ended up dying to a legendary Super Mutant, but when I reloaded back to the little house on the edge of the water, I made my way back to where the Legendary Super Mutant was and my frame rate was fine.

This issue seems to be so random for what seems to be for no reason at all. Now I'm back to 130 fps.....

My PC Monitor is not a Monitor it is a TV so it doubles up for the spare consoles when the g/kids come over. While I was looking into Nexus optimisation mods for my PC with FO4 pretty sure I read something about high FPS https://www.nexusmods.com/fallout4/mods/44798 Not sure if this will help you?

Edit: my highest refresh rate is 60 hz. I think that locks FO4 to a base 60 FPS.
wtiger27 29. Juni 2021 um 16:34 
Ursprünglich geschrieben von Dopey Shepard:
Ursprünglich geschrieben von wtiger27:

Better explanation than I did.

Some think if you play Very Hard, the target can become a bullet sponge. Trust me when I say, if you get a head shot hit, they will die in one shot. So your explanation is what happens if you get a head shot hit on Very Hard. The guarantee "hit" is the point.

that's not true though, plenty of enemies on very hard do not die in 1 hit, even with really high base dmg weapons. Without Ninja perk they dont, that is

It's true that many will under the right circumstances. It is also true, many will not. But my point is do not believe those who say Very Hard is riddled with enemies , who are bullet sponges which always require multiple shots. That is just false.
wtiger27 29. Juni 2021 um 16:40 
Ursprünglich geschrieben von ErzPaladin:
Ursprünglich geschrieben von wtiger27:

That is not may claim at all. How you read that into my comment....Oh Come on....:P

So, what is your exact claim? That you're doing that while blindfolding yourself and only breathing through the left nostril while crossing one finger, cause you're doing it single-handedly? Come uh Come uh ON! >>'

That generally speaking, you can kill a enemy ( depending on what weapon a player is using and their level ) with one shot ( sometimes it will be a head shot ) on Very Hard.

And I personally do not use Vats to do it most of the time, but manually by aiming. Of course some situations can make a difference.
wtiger27 29. Juni 2021 um 16:43 
Ursprünglich geschrieben von Caribena:
Ursprünglich geschrieben von wtiger27:

Unless you are playing no mod survival, ( which a new player should not be playing anyway.) And I would not suggest a new player mess around with console commands.

But in general, I do not disagree with you. The console can be very handy is solving some issues with the game. From bugs to annoying visual and quest issues. It can also screw up your game and be used to cheat like crazy.

Anyone who gets stuck at a terminal can use "tcl" console command to fix it. Had to do that a few times after getting stuck in a loop of trying to access the terminal screen, but not being able to leave it either.

Oh yeah and I have used it. But I have over 2000 hrs playing the game and am very careful using the console. I still would not suggest a new player mess around using the console.
Ursprünglich geschrieben von wtiger27:
Ursprünglich geschrieben von ErzPaladin:

So, what is your exact claim? That you're doing that while blindfolding yourself and only breathing through the left nostril while crossing one finger, cause you're doing it single-handedly? Come uh Come uh ON! >>'

That generally speaking, you can kill a enemy ( depending on what weapon a player is using and their level ) with one shot ( sometimes it will be a head shot ) on Very Hard.

And I personally do not use Vats to do it most of the time, but manually by aiming. Of course some situations can make a difference.

you're comparing eggs with apples.

a headshot isn't a critical.
a critical is a critical.
you'll see that, when you do a headshot-critical.

Criticals happen by randomly, too, cause the crit-meter exists in the background, even if you don't skill Critical Banker.
The difference is... I can store up to 5 criticals, shot 5 times and do 5 criticals in a row & at will. And without Critical Banker you simply can't do this.

It simply means nothing, that you can 1-shot the weakest version of all Super Mutants via headshot. However it's another topic, if you can do that with a Super Mutant Ruler or
-Prime or their legendary versions. Even with critical banker I can't 1-shot them. At least not with the .45 combat rifle, I normally use.
Still, even with that a single crit takes 40-50% HP per shot (with reflex sight, in 10-20 m distance).

On my lvl there rarely spawns anything below Super Mutant Beast or -Prime anymore. So, I didn't get, how you one-shot them without crits. Headshots don't count as crits, cause even headshots can crit randomly. If that happens on your side, then this isn't normal. That doesn't even appear on "normal" difficulty.
Ursprünglich geschrieben von ErzPaladin:
Ursprünglich geschrieben von wtiger27:

That generally speaking, you can kill a enemy ( depending on what weapon a player is using and their level ) with one shot ( sometimes it will be a head shot ) on Very Hard.

And I personally do not use Vats to do it most of the time, but manually by aiming. Of course some situations can make a difference.

you're comparing eggs with apples.

a headshot isn't a critical.
a critical is a critical.
you'll see that, when you do a headshot-critical.

Criticals happen by randomly, too, cause the crit-meter exists in the background, even if you don't skill Critical Banker.
The difference is... I can store up to 5 criticals, shot 5 times and do 5 criticals in a row & at will. And without Critical Banker you simply can't do this.

It simply means nothing, that you can 1-shot the weakest version of all Super Mutants via headshot. However it's another topic, if you can do that with a Super Mutant Ruler or
-Prime or their legendary versions. Even with critical banker I can't 1-shot them. At least not with the .45 combat rifle, I normally use.
Still, even with that a single crit takes 40-50% HP per shot (with reflex sight, in 10-20 m distance).

On my lvl there rarely spawns anything below Super Mutant Beast or -Prime anymore. So, I didn't get, how you one-shot them without crits. Headshots don't count as crits, cause even headshots can crit randomly. If that happens on your side, then this isn't normal. That doesn't even appear on "normal" difficulty.

maybe gauss rifle full upgraded with all Rifleman perks and maybe on easier than "normal" difficulty. Other than that, sneak attack criticals with Ninja and Sandman perks will be able to 1 shot on normal mode a whole lot of enemies in the game
Ursprünglich geschrieben von Dopey Shepard:

maybe gauss rifle full upgraded with all Rifleman perks and maybe on easier than "normal" difficulty. Other than that, sneak attack criticals with Ninja and Sandman perks will be able to 1 shot on normal mode a whole lot of enemies in the game

Gauss Rifle is another topic. With Gauss Rifle that may even work on higher difficulties. But we were talking about the .45 combat rifle.
Ursprünglich geschrieben von ErzPaladin:
Ursprünglich geschrieben von Dopey Shepard:

maybe gauss rifle full upgraded with all Rifleman perks and maybe on easier than "normal" difficulty. Other than that, sneak attack criticals with Ninja and Sandman perks will be able to 1 shot on normal mode a whole lot of enemies in the game

Gauss Rifle is another topic. With Gauss Rifle that may even work on higher difficulties. But we were talking about the .45 combat rifle.

Two Shot leg. effect is the only explanation. Maybe 50% increased dmg to Super Mutants/Humans could help. Other than that, there's no way other than mods or Survival Difficulty (you do more dmg in Survival than on Very Hard)
Ursprünglich geschrieben von Dopey Shepard:
Ursprünglich geschrieben von ErzPaladin:

Gauss Rifle is another topic. With Gauss Rifle that may even work on higher difficulties. But we were talking about the .45 combat rifle.

Two Shot leg. effect is the only explanation. Maybe 50% increased dmg to Super Mutants/Humans could help. Other than that, there's no way other than mods or Survival Difficulty (you do more dmg in Survival than on Very Hard)

which mutants? normal (no title), mutant beast, prime, ruler, legendary mutant beast, legendary prime, legendary ruler?

and if so...

with or without ninja-multiplier?
Ursprünglich geschrieben von ErzPaladin:
Ursprünglich geschrieben von Dopey Shepard:

Two Shot leg. effect is the only explanation. Maybe 50% increased dmg to Super Mutants/Humans could help. Other than that, there's no way other than mods or Survival Difficulty (you do more dmg in Survival than on Very Hard)

which mutants? normal (no title), mutant beast, prime, ruler, legendary mutant beast, legendary prime, legendary ruler?

and if so...

with or without ninja-multiplier?

dude idk man, it's all in the numbers, I did this thing a whole lot better in FNV, Fallout 4 is too forgetful for me, I can't even remember how the map looks like without checking the map itself in the pipboy every second, if I play FNV, I know absolutely where I am and where I need to go to get to X or Y. Fallout 4 is just to me such a unmemorable game that I almost have no really good memories of anything other than a bunch of well-made side quests. Everything is just so... i dont know... shallow or something?

They literally put in like 100 fast travel locations around Boston, clumping them all together instead of actually putting an effort into making really good locations with unique quests and NPCs and stuff, just like how they did in Skyrim. I remember Skyrim's map very well, and I still remember the names of so many NPCs cuz they actually mattered, you know

Just yesterday I was playing Fallout 4 and stumbled upon the location I never entered before - some Radio Station in South West. There are only 3 NPCs in it, and the third one is REX who you save from super mutants in trinity tower/plaza. No interactions whatsoever, just 1 single NPC who agrees to go to a settlement of your choice but other than that, there's nothing. What's even more absurd is that it's a radio station.... that you can't even listen to like WTF? There's literally Agatha's House where if you do questline for her you unlock a very unique radio station, so why the f wouldn't Bethesda make THAT radio station unique too? At least gimme a quest or smth, but the NPCs just wouldn't even talk past their repeated 2-3 shallow lines of shallow dialogue. Wow, what a great location, I will TOTALLY remember it in my future playthroughs uh huh.

Sorry for rambling
Re: Headshots / one-shots etc

This is a kind of nonsense argument. Wtiger made a general statement about his game and the way he plays it and you are critiquing it as if he had said "this always happens in all circumstances always at all levels with all enemies for all players and all playstyles and all builds". A ridiculous statement and one wtiger *didn't* make, so why waste so much time arguing against a statement that nobody made?

Hence my link to "strawman argument" above.

Can we get back on topic, i.e. advice to new players, or just drop it?
Zuletzt bearbeitet von The Inept European; 30. Juni 2021 um 5:16
And by the way there are no passive criticals in FO4 unless you use the chem Overdrive. Otherwise all criticals occur only when the player actively commands to use an available critical in VATS.

No VATS? No Overdrive? No criticals.

I mean sure there might be an obscure legendary weapon effect that grants passive criticals in FO4 but if so I've never heard of it and neither has Google. :-/
Ursprünglich geschrieben von The Ex-ept European:
Re: Headshots / one-shots etc

This is a kind of nonsense argument. Wtiger made a general statement about his game and the way he plays it and you are critiquing it as if he had said "this always happens in all circumstances always at all levels with all enemies for all players and all playstyles and all builds". A ridiculous statement and one wtiger *didn't* make, so why waste so much time arguing against a statement that nobody made?

Hence my link to "strawman argument" above.

Can we get back on topic, i.e. advice to new players, or just drop it?

Yeah, I am guilty of getting off topic also. So dropping the subject and lets stick to something a new player can benefit from.

Thanks Ex-Euro.
the discussion started, that you wanted criticals for none-VATS combat.

...and it needed to be discussed, how the game works and why it works as it is.

1.) The strongest benefit of VATS is the dmg reduction of 90% which allows you to survive a mini-atom bomb.

2.) you can do criticals in VATS without Critical Banker. That are random-criticals (even though not to random)

3.) Critical Banker allows you to crit at will.

4.) headshots aren't automatically crits.

5.) Crits always hit, Whether you do the most dmg out of it, depends on your distance (depending on weapon type and its optimal range)

--------

You were the opinion, that crits should be possible in regular combat w/o VATS.
You brought up the argument, that it would equal VATS and none-VATS players.
My argument is, there's a logic behind VATS why it exists ingame and shall be used.

-->
VATS balances the game for those players, who're more RPG-players, than Shooter-players. Also, None-VATS already has the Ninja-Perk which is already incredibly strong on lvl 1 and also you can skill that perk with your first skillpoint.
Investing into Luck + Critical Banker + Better Criticals takes far longer than just investing 1 point into ninja.
-->
The other point is, that Fallout 4 is already pretty much far away from being a RPG. That game feels far more like a shooter. And bypassing VATS any further makes this only worse.
It's like you want to transform Fo4 further and further into an ego-shooter.
-->
that's why I mentioned chems --> Psycho as example: dmg and dmg reduction boost, Jet: very similar effect to VATS, but more shooter-like.

<---------> if you dislike RPGs fine, then fully transform Fallout into a shooter and let's discuss abandoning VATS entirely. BUT DON'T TAKE IT AS ALIBI!!! DON'T TAKE IT AS ALIBI TO MAKE NONE-VATS-SHOOTING GODLIKE! That Ninja-perk is already crazy-strong.

in addition:

the development of bypassing VATS would greatly empower all stealth-builds, cause the stealth-builds are those which do the most headshots.
So, what's in for those who're playing with Power Armor? What's in for those, who deeply invest into Int and who store fusion cores to supply their PA with energy? Bypassing VATS would depower PA, too.

--->

which is the same topic with, what's the point in keeping a skill tree, if some perks are completely useless, cause they can be bypassed (like hacking and lockpicking).
That makes such a game like Fallout 4 not really to a good RPG. That makes the Skilltree at least for me to an alibi. And I don't like that at all.

My motto is:

if you want to lockpick or hack terminals, then you've to earn it. Then your char needs to be a thief or hacker (decker).

-----------------

sure, lockpicking has nothing directly to do with the crit-topic, but it has something to do with roleplaying. I'm not playing Fallout 4 for sneak-shooting. If I want that, then i play Metro or Stalker (or even Horizon: Zero Dawn).

But honestly. That's my opinion and I don't care anymore. That's only waste of my time.
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Geschrieben am: 26. Juni 2021 um 8:31
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