Fallout 4

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[ Answered ] Do or do not 'Grand Tour' quest before doing 'Open Seasons'?
Done all being any raider jerk would do Steam achievements and seen the ending where Disciples betray all other gangs and go rogue to Nuka power plant . Even tho that gang had more territory in Nuka world. I chosed pack and disciples to rule more of main park sectors and less of operators so I don't what happened.

Anyhow my question is should I do Grand Tour again or leave it be to do Open Seasons but can I claim each park sector sending my neutral people from commonwealth? Or this cannot be done and only raiders can conquer these territories.

If I do Grand Tour again will raiders continously spawn on each park sector if yes is better than having nothing on them, right?
Last edited by Lil C]-[ew C]-[ew is ☂д☂; Aug 21, 2021 @ 8:06pm
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Showing 1-12 of 12 comments
steventirey Aug 21, 2021 @ 5:54pm 
Originally posted by Lil C-ew C-ew is  ̄д ̄:
Done all being any raider jerk would do Steam achievements and seen the ending where Disciples betray all other gangs and go rogue to Nuka power plant . Even tho that gang had more territory in Nuka world. I chosed pack and disciples to rule more of main park sectors and less of operators so I don't what happened.

Its not how many parks a gang has, its how many settlements they have, including the ones in the Commonwealth, that determines which gang betrays you. As the betrayal happens after assigning a total of 8 settlements (5 parks, 3 Commonwealth settlements), one of the gangs will have less than the others and thats the one that betrays you.

Anyhow my question is should I do Grand Tour again or leave it be to do Open Seasons but can I claim each park sector sending my neutral people from commonwealth? Or this cannot be done and only raiders can conquer these territories.

Can not be done. Only those three raider gangs can be assigned, no one else. If you do Open Season first and wipe out the gangs before securing a park, you just don't assign anyone to them.
Last edited by steventirey; Aug 21, 2021 @ 5:57pm
But allowing raiders to rule those park sectors. Will make them forever spawn there over and over? Because they become empty after I clear these areas gets boring having ''cleared' on these huge locations.
steventirey Aug 21, 2021 @ 6:57pm 
Originally posted by Lil C-ew C-ew is  ̄д ̄:
But allowing raiders to rule those park sectors. Will make them forever spawn there over and over? Because they become empty after I clear these areas gets boring having ''cleared' on these huge locations.

Assigning one of the 3 gangs to a park will cause that gang to spawn there from now on, yes. But even then, its only a small number of people and the parks are still mostly empty. (Also, once assigned, you can't prevent that gang from respawning there. Even if you do Open Season and wipe out the gangs, the gang you assigned there will still respawn.)
DouglasGrave Aug 21, 2021 @ 7:00pm 
Originally posted by steventirey:
Originally posted by Lil C-ew C-ew is  ̄д ̄:
But allowing raiders to rule those park sectors. Will make them forever spawn there over and over? Because they become empty after I clear these areas gets boring having ''cleared' on these huge locations.
Assigning one of the 3 gangs to a park will cause that gang to spawn there from now on, yes. But even then, its only a small number of people and the parks are still mostly empty. (Also, once assigned, you can't prevent that gang from respawning there. Even if you do Open Season and wipe out the gangs, the gang you assigned there will still respawn.)
That's kind of odd. I don't think I've ever seen them respawn after I did Open Season.
steventirey Aug 21, 2021 @ 7:05pm 
Originally posted by DouglasGrave:
Originally posted by steventirey:
Assigning one of the 3 gangs to a park will cause that gang to spawn there from now on, yes. But even then, its only a small number of people and the parks are still mostly empty. (Also, once assigned, you can't prevent that gang from respawning there. Even if you do Open Season and wipe out the gangs, the gang you assigned there will still respawn.)
That's kind of odd. I don't think I've ever seen them respawn after I did Open Season.

Now that you mention it, I'm not 100% sure about the respawning inside the parks bit. I know they still spawn outside the parks however. Either way it goes, after you initially clear them, each of the parks remains pretty much totally empty, even if assigned to a gang (who only occupy one small location in that park with a few people).
Last edited by steventirey; Aug 21, 2021 @ 7:07pm
DouglasGrave Aug 21, 2021 @ 7:09pm 
Originally posted by steventirey:
Originally posted by DouglasGrave:
That's kind of odd. I don't think I've ever seen them respawn after I did Open Season.

Now that you mention it, I'm not 100% sure about the respawning inside the parks bit. I know they sill spawn outside the parks however.
Yeah, loads of them outside, but the only creatures I've seen still moving inside the parks are surviving robots in the Galactic Zone, and cloned gazelles in Safari Adventure.

To be fair, though, there's not much reason to go back and visit. The parks of Nuka World are nice places to visit, but you wouldn't want to live there. :steammocking:
Last edited by DouglasGrave; Aug 21, 2021 @ 7:09pm
The Nameless Aug 21, 2021 @ 7:13pm 
Originally posted by DouglasGrave:
Originally posted by steventirey:

Now that you mention it, I'm not 100% sure about the respawning inside the parks bit. I know they sill spawn outside the parks however.
Yeah, loads of them outside, but the only creatures I've seen still moving inside the parks are surviving robots in the Galactic Zone, and cloned gazelles in Safari Adventure.

To be fair, though, there's not much reason to go back and visit. The parks of Nuka World are nice places to visit, but you wouldn't want to live there. :steammocking:

I dunno, if I put Raiders in all of them and then do Open Season, I can come back to kill the Raiders on a regular basis. THEN I'll have a reason.
I'm finding Nuka world more enjoyable than Far Habor location. So yeah I will be visiting repeatedly the park areas to keep me busy.

By the way do Cleansing the commonwealth or Quartermastery will eventually order me to do something in here like it does in Far Harbor?
It is for certain when I turn on the power on the park and making settlements running there will be Minuetemen radiant quests but what about Brotherhood of Steel radiant quests?
The Nameless Aug 21, 2021 @ 7:24pm 
Originally posted by Lil C-ew C-ew is  ̄д ̄:
I'm finding Nuka world more enjoyable than Far Habor location. So yeah I will be visiting repeatedly the park areas to keep me busy.

By the way do Cleansing the commonwealth or Quartermastery will eventually order me to do something in here like it does in Far Harbor?
It is for certain when I turn on the power on the park and making settlements running there will be Minuetemen radiant quests but what about Brotherhood of Steel radiant quests?

I haven't had BoS quests send me to Nuka World, no.

Railroad radiant quests, however, definitely do.

Edit: Also I'm not so sure about the Minutemen. The various park areas are not, in fact, settlements; the only actual settlement in Nuka World is the red rocket. I'm not sure if Minutemen radiants send you there or not.
Last edited by The Nameless; Aug 21, 2021 @ 7:30pm
steventirey Aug 21, 2021 @ 7:26pm 
By the way do Cleansing the commonwealth or Quartermastery will eventually order me to do something in here like it does in Far Harbor?

Checking the wiki page for those missions, no they won't ever send you to Nuka World. Just regular Commonwealth locations and Far Harbor.

It is for certain when I turn on the power on the park and making settlements running there will be Minuetemen radiant quests but what about Brotherhood of Steel radiant quests?

I'm not seeing any Minutemen quests that would send you to Nuka World. If you've established the settlement there (at the Red Rocket) you may get some missions that send you back to the Commonwealth though. Assuming the Nuka World settlement generates radiant quests.

Edit: Nor do I see Institute quests sending you there. Just some Railroad quests with Nuka World as a possible location.
Last edited by steventirey; Aug 21, 2021 @ 7:30pm
The Nameless Aug 21, 2021 @ 7:32pm 
Originally posted by steventirey:
By the way do Cleansing the commonwealth or Quartermastery will eventually order me to do something in here like it does in Far Harbor?

Checking the wiki page for those missions, no they won't ever send you to Nuka World. Just regular Commonwealth locations and Far Harbor.

It is for certain when I turn on the power on the park and making settlements running there will be Minuetemen radiant quests but what about Brotherhood of Steel radiant quests?

I'm not seeing any Minutemen quests that would send you to Nuka World. If you've established the settlement there (at the Red Rocket) you may get some missions that send you back to the Commonwealth though. Assuming the Nuka World settlement generates radiant quests.

Yeah, I've only ever had P.A.M send me to Nuka World to hunt coursers.
Hmm....too bad my current character progress ended with MM and BOS together. The Institute and RR were destroyed.
And thank you The Nameless for clarifying.
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Date Posted: Aug 21, 2021 @ 5:10pm
Posts: 12