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Its not how many parks a gang has, its how many settlements they have, including the ones in the Commonwealth, that determines which gang betrays you. As the betrayal happens after assigning a total of 8 settlements (5 parks, 3 Commonwealth settlements), one of the gangs will have less than the others and thats the one that betrays you.
Can not be done. Only those three raider gangs can be assigned, no one else. If you do Open Season first and wipe out the gangs before securing a park, you just don't assign anyone to them.
Assigning one of the 3 gangs to a park will cause that gang to spawn there from now on, yes. But even then, its only a small number of people and the parks are still mostly empty. (Also, once assigned, you can't prevent that gang from respawning there. Even if you do Open Season and wipe out the gangs, the gang you assigned there will still respawn.)
Now that you mention it, I'm not 100% sure about the respawning inside the parks bit. I know they still spawn outside the parks however. Either way it goes, after you initially clear them, each of the parks remains pretty much totally empty, even if assigned to a gang (who only occupy one small location in that park with a few people).
To be fair, though, there's not much reason to go back and visit. The parks of Nuka World are nice places to visit, but you wouldn't want to live there.
I dunno, if I put Raiders in all of them and then do Open Season, I can come back to kill the Raiders on a regular basis. THEN I'll have a reason.
By the way do Cleansing the commonwealth or Quartermastery will eventually order me to do something in here like it does in Far Harbor?
It is for certain when I turn on the power on the park and making settlements running there will be Minuetemen radiant quests but what about Brotherhood of Steel radiant quests?
I haven't had BoS quests send me to Nuka World, no.
Railroad radiant quests, however, definitely do.
Edit: Also I'm not so sure about the Minutemen. The various park areas are not, in fact, settlements; the only actual settlement in Nuka World is the red rocket. I'm not sure if Minutemen radiants send you there or not.
Checking the wiki page for those missions, no they won't ever send you to Nuka World. Just regular Commonwealth locations and Far Harbor.
I'm not seeing any Minutemen quests that would send you to Nuka World. If you've established the settlement there (at the Red Rocket) you may get some missions that send you back to the Commonwealth though. Assuming the Nuka World settlement generates radiant quests.
Edit: Nor do I see Institute quests sending you there. Just some Railroad quests with Nuka World as a possible location.
Yeah, I've only ever had P.A.M send me to Nuka World to hunt coursers.
And thank you The Nameless for clarifying.