Fallout 4

Fallout 4

View Stats:
Turk128 Sep 14, 2021 @ 5:37am
Spawn Armorsmith/Weaponsmith Workbench
Is there any way to spawn the Armorsmith and Weaponsmith Workbench found in AWKCR?

I can't build either workbenches, just the vanilla workbenches.
< >
Showing 1-10 of 10 comments
wtiger27 Sep 14, 2021 @ 5:42am 
What the hell is AWKCR?
Levianne Sep 14, 2021 @ 5:43am 
How so, I'm sure that I have access to them through the main workbench (workshop, or whatever). Is the mod installed correctly? Don't they show at all, or they do, but you can't build them, because reasons (like missing mats and stuff)?
wtiger27 Sep 14, 2021 @ 6:03am 
Originally posted by Levianne:
How so, I'm sure that I have access to them through the main workbench (workshop, or whatever). Is the mod installed correctly? Don't they show at all, or they do, but you can't build them, because reasons (like missing mats and stuff)?

Thanks, you answered my question for me. It's a mod. Explains why I did not know what it is.
Turk128 Sep 14, 2021 @ 6:51am 
Originally posted by wtiger27:
What the hell is AWKCR?
https://www.nexusmods.com/fallout4/mods/6091/?
Turk128 Sep 14, 2021 @ 6:57am 
Originally posted by Levianne:
How so, I'm sure that I have access to them through the main workbench (workshop, or whatever). Is the mod installed correctly? Don't they show at all, or they do, but you can't build them, because reasons (like missing mats and stuff)?
it doesn't show up at all, just vanilla workbenches. Even in god mode, it doesn't show up.

I basically need the ID code for both those benches to see if I can spawn them via the console (because you can even spawn the main workbenches). Can't find the ID anywhere unfortunately, would appreciate it if anyone provides it for me.

There's probably a MOD conflict somewhere but I can't find it, everything else seems to work fine thou so I don't want to scrap everything.
Levianne Sep 14, 2021 @ 7:41am 
What mod manager do you use? I personally find Mod Organizer 2 the best option. Well I'm asking, because usually a mod manager gives you mod conflicts (MO2 certainly does), so you could sort things out. If it is a conflict between two (or more) mods, then removing just the one mod (or all involved) may solve it.
You most likely have a multitude of mods, that alter crafting, or crafting stations (the Workshop?), so whatever mod does, most likely clashes with AWKCR. Just a wild guess.
Chaosium Sep 14, 2021 @ 8:36am 
Load up the mod in CK / FO4Edit to get the IDs easily, I'd gladly do it but AWKCR has turned into a bloated mess some time ago and I stopped using it ever since

But yeah that shouldn't be happening, must be an installation problem somewhere. I have very vague memories about it but aren't you asked if you want the crafting benches during the installation?
Turk128 Sep 17, 2021 @ 2:01am 
Originally posted by Levianne:
What mod manager do you use? I personally find Mod Organizer 2 the best option. Well I'm asking, because usually a mod manager gives you mod conflicts (MO2 certainly does), so you could sort things out. If it is a conflict between two (or more) mods, then removing just the one mod (or all involved) may solve it.
You most likely have a multitude of mods, that alter crafting, or crafting stations (the Workshop?), so whatever mod does, most likely clashes with AWKCR. Just a wild guess.
Yes, I'm using MO2, so glad i discovered it this run!

There's no conflict indicated by MO2. I even removed the other crafting mods just in case, still no go :\
Turk128 Sep 17, 2021 @ 2:14am 
Originally posted by Chaosium:
Load up the mod in CK / FO4Edit to get the IDs easily, I'd gladly do it but AWKCR has turned into a bloated mess some time ago and I stopped using it ever since

But yeah that shouldn't be happening, must be an installation problem somewhere. I have very vague memories about it but aren't you asked if you want the crafting benches during the installation?
Unfortunately, I have no experience with FO4Edit wouldn't even know where to look (and don't even know what the name of the armorsmith/weaponsmith benches tech name to look for in the first place).

Would you know of an alternative to AWKCR? Practically every mod out there references it in one way or another.

The latest AWKCR has the advance benches built in so the only options were compatibility stuff with other mods (since I didn't use any of them, i didn't use).
Turk128 Sep 26, 2021 @ 11:40pm 
So I basically found out how to fix the problem: use an older version of the mod. I roled back to 1.86 and the advance workbenches appeared.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Sep 14, 2021 @ 5:37am
Posts: 10